Improve the Bossfights
- kingkayro
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Improve the Bossfights
Hey the Boss fights are a very unique thing on Craftland but i don't like the concept of the arena.
First of all the "VIP-Shops" when you are entering the Arena
-> The arena should be a neutral place where NOBODY (this includes for me admins and mods)have any Shops or something else
The Setting
-> I think the Boss which spawns shouldn't be random. I am thinking of three Arenas with different settings
For the Witherskeleton a Netherfortress
For the Ocelot a Jungle Ruin
For the Golem something underwater or in a Mountain
The Warp
-> The Warps to the Arenas should be before a little Jump Quest so it is not simply warp to the boss after it spawns.
But after death the players should respawn behind the jump quest so they can simply continue the fight!
I know this suggestions are maybe not that simple. But i am sure they would make the Boss fights much more epic !!
First of all the "VIP-Shops" when you are entering the Arena
-> The arena should be a neutral place where NOBODY (this includes for me admins and mods)have any Shops or something else
The Setting
-> I think the Boss which spawns shouldn't be random. I am thinking of three Arenas with different settings
For the Witherskeleton a Netherfortress
For the Ocelot a Jungle Ruin
For the Golem something underwater or in a Mountain
The Warp
-> The Warps to the Arenas should be before a little Jump Quest so it is not simply warp to the boss after it spawns.
But after death the players should respawn behind the jump quest so they can simply continue the fight!
I know this suggestions are maybe not that simple. But i am sure they would make the Boss fights much more epic !!
- Kye
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Re: Improve the Bossfights
+1 good idea
Busy firing potatoes out of my butt.
In other news Derpy wins the Award for most Jailbait.
In other news Derpy wins the Award for most Jailbait.
- Neo
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Re: Improve the Bossfights
YES! YES!kingkayro wrote: The Warp
-> The Warps to the Arenas should be before a little Jump Quest so it is not simply warp to the boss after it spawns.
But after death the players should respawn behind the jump quest so they can simply continue the fight!
"Biceps is always with you" -paszaBiceps, Professional CS:GO Player for Virtus.Pro, champions of EMS One Katowice 2014


- Joyman533
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Re: Improve the Bossfights
No. Parkour would put players with worse computers at a disadvantage.Obi_Wan wrote:YES! YES!kingkayro wrote: The Warp
-> The Warps to the Arenas should be before a little Jump Quest so it is not simply warp to the boss after it spawns.
But after death the players should respawn behind the jump quest so they can simply continue the fight!
Helper 5/1/15 to 12/25/15.
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Please donate rails, stonebricks, and gold ores to the hopper at /warp TheSC. We need many of those in order to build the railroad network in Greycliff.
- Banana_Cannon
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Re: Improve the Bossfights
Get rid of the shops. Also, if the warp pad to the actual arena is still unmarked and sitting in a random corner, make it more noticeable since it's the main attraction of that place.
DAS WAR EIN BEFEHL!!!!!!!!!!!!!!!
- Adam
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Re: Improve the Bossfights
-They were all already sold permanently.kingkayro wrote: First of all the "VIP-Shops" when you are entering the Arena
-> The arena should be a neutral place where NOBODY (this includes for me admins and mods)have any Shops or something else
-That's one of the only ways the Admins removed money from the economy. Not going away any time soon.
-Mods and Admins had to buy the chestshops just like the normal players do. Since Admins can't take part in the economy now, they don't even own them.
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- Neo
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Re: Improve the Bossfights
But people just warp to the arena and fight boss when it spawns, not helping spawn it in any way.Joyman533 wrote:No. Parkour would put players with worse computers at a disadvantage.Obi_Wan wrote:YES! YES!kingkayro wrote: The Warp
-> The Warps to the Arenas should be before a little Jump Quest so it is not simply warp to the boss after it spawns.
But after death the players should respawn behind the jump quest so they can simply continue the fight!
"Biceps is always with you" -paszaBiceps, Professional CS:GO Player for Virtus.Pro, champions of EMS One Katowice 2014


- pig001
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Re: Improve the Bossfights
If only the people who helped start it got to do it, then im sorry, but it would just be older players constantly spawning it. Think about it from a new players point of view, not just your own. They cant afford to throw in their diamonds/other things to help spawn it, but still want to play, and get started on the server by getting rewards from actually doing something. A parkour is not the solution, nor any fee nor challenge. The boss fight isnt just for the rich who spawn it(and afking for 2 hours isnt the most fun for anyone.), players who want to help kill it, should be able to help kill it, tough if they didnt spawn it.

- Mooshroom
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Re: Improve the Bossfights
Nide did say he wanted it to be a system where you can't just respawn and go back to the boss...
I can experiment around with some way of making it harder to get to the spawn. At least more than walking. Certainly not something that would put people with a worse computer, such as myself, at a disadvantage. I could even make a whole new arena. Probably this time without the renting rooms, however. Everyone who paid basically hasn't paid in months, so I needn't worry about making rooms for those people
I can experiment around with some way of making it harder to get to the spawn. At least more than walking. Certainly not something that would put people with a worse computer, such as myself, at a disadvantage. I could even make a whole new arena. Probably this time without the renting rooms, however. Everyone who paid basically hasn't paid in months, so I needn't worry about making rooms for those people

someone's going to see this eventually, right? https://www.youtube.com/watch?v=DuSKERiejO0
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- Neo
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Re: Improve the Bossfights
I only care about the items, only that some people wait 20 minutes to spawn it, then someone comes in and fights it immediately following the spawn.pig001 wrote:If only the people who helped start it got to do it, then im sorry, but it would just be older players constantly spawning it. Think about it from a new players point of view, not just your own. They cant afford to throw in their diamonds/other things to help spawn it, but still want to play, and get started on the server by getting rewards from actually doing something. A parkour is not the solution, nor any fee nor challenge. The boss fight isnt just for the rich who spawn it(and afking for 2 hours isnt the most fun for anyone.), players who want to help kill it, should be able to help kill it, tough if they didnt spawn it.
"Biceps is always with you" -paszaBiceps, Professional CS:GO Player for Virtus.Pro, champions of EMS One Katowice 2014


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