22dsf23 wrote:Mr_Blobby wrote:You do realise we already know of the issues, it's the action that isn't as simple to lay out.
Reset?
Player complains.
Don't Reset?
Player complains.
You should see the predicament by now.
I know its be said before but nothing has ever came out of it i hope to change that.
There are to many things that need to be changed, one of this are the players.
No player will ever change if they have it as good as they have now, and forcing a reset will only get them leaving.
People like things the way they are, yes, there is no economy, but most players are happy.
On the other side, can also make them bored, so they leave.
Not only the players need to change, the server itself needs to change too, as in the way to get rid of the loads of spawners that are in. Spawners is a feature that makes the game give you a global challenge to get one or more to make a grinder and achieve some riches.
Eventually all games comes to an end, this game only ends when you think you are done.
This is a sandbox game/survival game, the survival part ends when you have achieved everything there was to do.
The sandbox part ends when ever you like, to acquire blocks to build, you can mine, craft or trade blocks to make the things you like to make.
The most players that are still online are because they like to exploit the economy as much as they can.
It is as if there is a reset they don't have anything to do so quite or just rage quit because of it.
Besides all this, nidefawl would also needs to work this when it comes to this, but I haven't seen him commenting much about all this.
He knows there are few 'problems' but eventually its not that a big deal.
Also, a topic about resetting things will only bring unrest to players that they "might" loose there stuff.