Please post your suggestions to the server, webpage and forum in this forum!
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YT_Rivenful
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by YT_Rivenful » Mon Oct 05, 2015 4:53 pm
Since there's NPC's in Craftland for a really long time I always wonder why not have some give out quests on Craftland!
There can be over 100 quests on craftland Some Easy, Medium, Hard, and Legendary Quests and the more you get done the more Quest Points you will earn, With a total of 100 Quest points or how ever many quests there will be you can unlock gear better than Spectral tier Armor and Weapons and tools that are like diamond but both works in Aether and Normal world with 10k durability. The harder level the quest is the more rewarding the rewards will be, If nidefawl agrees to let me build on a new creative world to make maps for these quests and set up the Npc's i'm willing to work on making these quests whenever i'm online bit by bit every day

. The Higher quest points the player got will be able to access a special shop for the quest points for example: 1-6 Quest points grants access to the first NPC shop, and by the time you get all 100 quest points you get access to all the different NPC shops selling all kinds of expensive but good stuff.
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Build
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by Build » Mon Oct 05, 2015 4:58 pm
what quest would level one be?
what quest would level 10 be? etc
just some examples if you thought of some. im curious
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YT_Rivenful
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by YT_Rivenful » Mon Oct 05, 2015 5:14 pm
Level Easy Quests would be like finding different Npc's, one may say "I lost my dog can you find it" you accept that quest talk to another npc with a dog skin get the item from him which could be a wolf head repersenting the dog and bring it back to the sad NPC and when you bring it back to the npc your quest is complete.
And Legendary NPC Quests could be a Npc wanting you to kill a Hard boss (Set by a command block) Once you kill that boss mob with items provided by the map it will drop an item to bring back to that NPC to turn in the quest. Legendary quests can contain multiple npc's and bosses you need to kill and talk too.
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nickmcski
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by nickmcski » Mon Oct 05, 2015 5:22 pm
Me and nide have talked about this concept before but with a very different implementation of the idea. If I have some free time I can try working on this system in a new branch and see if it will work good for craftland but I cant make any promises.
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YT_Rivenful
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by YT_Rivenful » Mon Oct 05, 2015 5:41 pm
nickmcski wrote:Me and nide have talked about this concept before but with a very different implementation of the idea. If I have some free time I can try working on this system in a new branch and see if it will work good for craftland but I cant make any promises.
Awesome, we could also add puzzels in the maps for the Legendary quests
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nickmcski
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by nickmcski » Mon Oct 05, 2015 5:54 pm
The_Repairman wrote:nickmcski wrote:Me and nide have talked about this concept before but with a very different implementation of the idea. If I have some free time I can try working on this system in a new branch and see if it will work good for craftland but I cant make any promises.
It wouldn't be its own map, the system we talked about was very different in implementation.
Awesome, we could also add puzzels in the maps for the Legendary quests
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Kye
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by Kye » Tue Oct 06, 2015 7:44 am
Sounds like a really cool idea.
Busy firing potatoes out of my butt.
In other news Derpy wins the Award for most Jailbait.
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Hampton
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by Hampton » Fri Oct 16, 2015 12:04 pm
I can do anything with command blocks so if you need any help just call me
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