After playing a bit, I decided that I wanted to make a city in the desert. Since my house was in greycliff, I just stuck with that world, but I found one problem. The deserts and wastelands are very hard to find, and can't even span over the chunks rendered with short+16 render distance. :/ Is there a special reason for this, or...? This seems to be in the newworld too, haven't checked any other worlds though (such as private, or the old world). I found a desert that was actually big enough to span short render distance, but was very uneven, and what could be easily considered similar to a plateau. The place that I decided to put my city (a wasteland) is so small, that if my city wasn't there someone could easily walk over it, and not even know that they went through a wasteland. Aren't wastelands supposed to be big? In fallout, basically all of America and China are completely destroyed, America a giant desert wasteland, and I couldn't say the condition of China in the game, none of them that I have really played say very much about China's involvement in the war. (correct me if I'm wrong, I believe that China was the one the nuked the US in the games.)
Bit of a long post, some parts kinda unrelated, anyway, how does the community feel about the biomes? Best of regards -build(hard8)

"With no magnetic field, Mars has no natural defense against harsh solar radiation. If I were exposed to it, I'd get so much cancer, the cancer would have cancer."