Launcher frozen in a loop Craftland not starting

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Psylocybin
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Launcher frozen in a loop Craftland not starting

Post by Psylocybin » Sun Apr 20, 2014 10:06 am

Hei hei,

tried to put the textures for aether items and blocks in the minecraft.jar.
After that the game wont open anymore and gives me this response.
Nide you already fixed that once. I tried to reinstall and paste the old loader.jar inside the new installation, but still it´s not working.
If you want to you might check the textures i already did inside the dropbox we share together. So just copy the texture pack inside the
texture pack folder and run craftland. I was not able to do the items inside the .jar file so sorry. If you show me how i may do that for all textures used on craftland. I even would do two more other texture packs. In that one the aether ist not as it meant to be, it´s more for creative builders. But i can do a texture pack that fits to the theme aswell.

For the project we were talking, i am gone for the next weeks and will propably not be playing.

Bis dann!

Soul



Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org" onclick="window.open(this.href);return false;)
OpenAL initialized.

PNGLoader failed loading /mods/ExtrabiomesXL/textures/blocks/leavesfirfast.png: Unsupported format 'ARGB' for this image
Loading with ImageIO...
PNGLoader failed loading /mods/ExtrabiomesXL/textures/blocks/leavesredwoodfast.png: Unsupported format 'ARGB' for this image
Loading with ImageIO...
PNGLoader failed loading /mods/ExtrabiomesXL/textures/blocks/leavesacaciafast.png: Unsupported format 'ARGB' for this image
Loading with ImageIO...
init done!
Render pass not supported: 3
Render pass not supported: 2
Render pass not supported: 3
Number of weights must equal the number of tiles: /ctm/sphax_ctm/stonebrick.properties
Number of weights must equal the number of tiles: /ctm/sphax_ctm/stoneslab_top.properties
ModLoader Initializing...
HOOK 0/0 is now RDHPPHEERDRDPHPH@13985fc
HOOK 0/1 is now mod_WorldEditCUI
Done.
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nickmcski
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Re: Launcher frozen in a loop Craftland not starting

Post by nickmcski » Sun Apr 20, 2014 1:34 pm

did you try force updating? btw, I wouldn't recommend modifying the craftland jar in any way.
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Psylocybin
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Re: Launcher frozen in a loop Craftland not starting

Post by Psylocybin » Sun Apr 20, 2014 3:41 pm

Hei Nick,

no i didnt force, cause of when I close the error message the loop continues without a chance to force update.
But nide knows that problem, he fixed it once. It also appears when i install new.

I need to add textures to the jar, I hope nide may help.

Thanks anyway Nick!


Soul

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nickmcski
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Re: Launcher frozen in a loop Craftland not starting

Post by nickmcski » Sun Apr 20, 2014 9:00 pm

well modifying any file inside your jar will basically tell the server that you are "hacking" so be warned
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