Aether Boss Revamps

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DakotaSpine
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Re: Aether Boss Revamps

Post by DakotaSpine » Tue Aug 20, 2013 8:48 pm

pig001 wrote:Yes.

Some really nice ideas, need to be developed a bit more, but this will add to the "hardness of craftland" again. (If someone makes a thats what she said joke... honestly...o_O)
i wasn't gonna... untill you brought it up XD. Also, I thought the Sun Spirit could shoot fire arrows, or maybe the minions can. And valkyries can have a ranging variant where they move away and shoot you with enchanted bows with knockback and some other random encahntment. And Valkyries can have an enchanted version of their sword. Finally for now, The Slider can have blocks that fall from and go back to the ceiling.
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Re: Aether Boss Revamps

Post by Zarvon » Tue Aug 20, 2013 10:01 pm

DakotaSpine wrote:Valkyries can have an enchanted version of their sword.
YES. I'm thinking sharpness nine billion.
DakotaSpine wrote:Finally for now, The Slider can have blocks that fall from and go back to the ceiling.
Yush.

One thing I hadn't thought of before:

This is great, but it's gonna really suck for new players. Maybe we should have bosses (AND rewards!) get better as people's playtime increases? For instance, at VIP, the bosses have a health increase. At Special Unit, they start to have scary damage bonuses. At addict, they have massive amounts of health, damage bonuses, and extra abilites (i.e. fire arrows)... but the loot is insane if you win.

This would probably encourage even more playtime among players.
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Re: Aether Boss Revamps

Post by DakotaSpine » Wed Aug 21, 2013 12:11 pm

Zarvon, I had given that thought, but I think it will encourage newer players to get better, be stronger, get friends as well as make them. And bosses of these sort would be their goal to beat, always in the back of their minds, striving to defeat them! While they would give new players Nether, they could always find another to beat that isn't so strong. Just a thought. Also, bosses could have randomized stats, so people have no idea what they are in for! Maybe from low defence to crazy attack, or beefed up speed but less damage. Or just stats altered in minor ways.
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Re: Aether Boss Revamps

Post by Banana_Cannon » Wed Aug 21, 2013 2:17 pm

Why do you want them to be so hard for? Its good if theyre weak. then we can easily kill them and get the loot.
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Re: Aether Boss Revamps

Post by DakotaSpine » Wed Aug 21, 2013 2:42 pm

Banana_Cannon wrote:Why do you want them to be so hard for? Its good if theyre weak. then we can easily kill them and get the loot.
Well... You just gave the prime example, Craftland is getting real easy for ones who have played for quite awhile. I want some challenge, something to work hard for, not just go and kill a boss.
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Re: Aether Boss Revamps

Post by Banana_Cannon » Wed Aug 21, 2013 2:52 pm

Why, you already have the good stuff. what do you want hardships for?
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Re: Aether Boss Revamps

Post by pig001 » Wed Aug 21, 2013 3:19 pm

Easier = more boring for me.
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Re: Aether Boss Revamps

Post by Zarvon » Wed Aug 21, 2013 7:22 pm

pig001 wrote:Easier = more boring for me.
:thumbsup:

This. Once you've reached a certain point, there's no incentive to do anything more, which is part of the reason why I've stopped playing on the server.
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Re: Aether Boss Revamps

Post by Joyman533 » Wed Aug 21, 2013 11:03 pm

DakotaSpine wrote:Since the people of Craftland are said to be OP, why not vamp up our bosses? Give them a chance to be wearing armour. The Slider can have a giant metal coat of any kind, only leaving the spiral up top, and the eyes visible. The Valkyrie Queen can wear normal armour, with holes for her wings, And the Sun Spirit can be wearing giant armour of any type (Don't ask me how it doesn't melt), and will have to be hit with more ice orbs, and the fire minions can be armoured to. And on that, why not have valkyries have a chance of wearing some valkyrie armour? Just make it not drop so people can't farm the valkyrie armour.
Maybe something else to, I had a thought that the Sun Spirit can have a chance of shooting out an ice ball that has red in it, and when he is hit by it, it heals him. The Slider can spawn little sliders and sentries, and the valkyrie queen can throw out lightning knives. As well as Zephyers.
Just a thought to give the players of Craftland a little more challenge if they want it :D
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Re: Aether Boss Revamps

Post by DakotaSpine » Thu Aug 22, 2013 12:06 am

Joyman533 wrote:
DakotaSpine wrote:Since the people of Craftland are said to be OP, why not vamp up our bosses? Give them a chance to be wearing armour. The Slider can have a giant metal coat of any kind, only leaving the spiral up top, and the eyes visible. The Valkyrie Queen can wear normal armour, with holes for her wings, And the Sun Spirit can be wearing giant armour of any type (Don't ask me how it doesn't melt), and will have to be hit with more ice orbs, and the fire minions can be armoured to. And on that, why not have valkyries have a chance of wearing some valkyrie armour? Just make it not drop so people can't farm the valkyrie armour.
Maybe something else to, I had a thought that the Sun Spirit can have a chance of shooting out an ice ball that has red in it, and when he is hit by it, it heals him. The Slider can spawn little sliders and sentries, and the valkyrie queen can throw out lightning knives. As well as Zephyers.
Just a thought to give the players of Craftland a little more challenge if they want it :D
Ew. +0 from me :cussing:
D:
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