Slime/Magma Cube Levels

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Mooshroom
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Slime/Magma Cube Levels

Post by Mooshroom » Fri Aug 16, 2013 10:44 pm

I think Slimes and Magma cubes should have levels depending on how their size
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Re: Slime/Magma Cube Levels

Post by DakotaSpine » Sun Aug 18, 2013 3:07 pm

Neat idea Moo, i'm pretty sure levels for mobs were meant to add a bit of an RPG element anyway, so this would be cool, an not to hard to do. +1
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Re: Slime/Magma Cube Levels

Post by Chedd » Mon Aug 19, 2013 3:27 am

Would be nice, can't wait to see a level 10 slime :P
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Re: Slime/Magma Cube Levels

Post by Faker » Mon Aug 19, 2013 5:43 am

Would these split to (from level 10) 9 level 9s, which would split to 8 level 8s and so on or 10 to 5 to 3 to 1 and something like that?
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Re: Slime/Magma Cube Levels

Post by VepaS » Mon Aug 19, 2013 9:28 am

Ever tried to kill a level 10 mob?
Age si quid agis.

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Re: Slime/Magma Cube Levels

Post by Zarvon » Mon Aug 19, 2013 12:02 pm

VepaS wrote:Ever tried to kill a level 10 mob?
Nope, but considering that almost everyone on craftland has seriously freaking op armor, weps and potions, I'm pretty sure I represent us when I say we're ready and willing to try!
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Re: Slime/Magma Cube Levels

Post by Faker » Tue Aug 20, 2013 4:46 am

VepaS wrote:Ever tried to kill a level 10 mob?
tbh, it was easy, idk why but I have trouble killing level 7-8 ones. (I used a valk axe)
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Re: Slime/Magma Cube Levels

Post by Mooshroom » Tue Aug 20, 2013 11:07 am

I was thinking a slime that has 4 more slime sets would be a level 4. Then the ones you get when you kill that will be 3, then 2, etc.
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Re: Slime/Magma Cube Levels

Post by VepaS » Tue Aug 20, 2013 11:11 am

I'd be horrified if I'd see a level 10 Slime to turn into 2x level 9's.
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Re: Slime/Magma Cube Levels

Post by Mooshroom » Tue Aug 20, 2013 8:09 pm

VepaS wrote:I'd be horrified if I'd see a level 10 Slime to turn into 2x level 9's.
No, I don't mean that the slime difficulty would change. The levels would only be aesthetic. Like the highest they spawn is 4, then when you kill that, the level 3 spawn, then 2, then 1
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