Money Kit (Won't ruin economy)

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Blue
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Money Kit (Won't ruin economy)

Post by Blue » Sat Aug 03, 2013 4:48 pm

A kit that only Registered players can get. /kit money, gives them a $500 start, refreshes in a year or something (Registered goes to Apprentice in 10 minutes)

Only way I could think of that wouldn't ruin economy.

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Re: Money Kit (Won't ruin economy)

Post by Mr_Blobby » Sat Aug 03, 2013 4:56 pm

Oh you could.

You know.

Earn it.
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Re: Money Kit (Won't ruin economy)

Post by nickmcski » Sat Aug 03, 2013 4:57 pm

Blue wrote:A kit that only Registered players can get. /kit money, gives them a $500 start, refreshes in a year or something (Registered goes to Apprentice in 10 minutes)

Only way I could think of that wouldn't ruin economy.
when you join the server you already have money in your account. why add a kit for it?
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Re: Money Kit (Won't ruin economy)

Post by Blue » Sat Aug 03, 2013 8:34 pm

nickmcski wrote:
Blue wrote:A kit that only Registered players can get. /kit money, gives them a $500 start, refreshes in a year or something (Registered goes to Apprentice in 10 minutes)

Only way I could think of that wouldn't ruin economy.
when you join the server you already have money in your account. why add a kit for it?
Don't you start with 0 coins?

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Blue
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Re: Money Kit (Won't ruin economy)

Post by Blue » Sat Aug 03, 2013 8:34 pm

Mr_Blobby wrote:Oh you could.

You know.

Earn it.
Oh you know.

Noobs.

They're noobs.

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Re: Money Kit (Won't ruin economy)

Post by Faker » Sat Aug 03, 2013 8:36 pm

Blue wrote:
Mr_Blobby wrote:Oh you could.

You know.

Earn it.
Oh you know.

Noobs.

They're noobs.
Some people can find being called noobs insulting, and maybe they know most of the mods in craftlands, like me when I first joined
Meow

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Blue
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Re: Money Kit (Won't ruin economy)

Post by Blue » Sun Aug 04, 2013 4:27 am

ZChaoticLight wrote:
Blue wrote:
Mr_Blobby wrote:Oh you could.

You know.

Earn it.
Oh you know.

Noobs.

They're noobs.
Some people can find being called noobs insulting, and maybe they know most of the mods in craftlands, like me when I first joined
We don't have to call them noob. It simply means new player. And you needed guidance still, on things like economy and regions, etc.

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Re: Money Kit (Won't ruin economy)

Post by Mr_Blobby » Sun Aug 04, 2013 7:40 am

You're confusing Newb with Noob.

Newb is a shortening of Newbie, Noob is just an insult of failure.
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Re: Money Kit (Won't ruin economy)

Post by Faker » Sun Aug 04, 2013 2:01 pm

Mr_Blobby wrote:You're confusing Newb with Noob.

Newb is a shortening of Newbie, Noob is just an insult of failure.
^What I was about to tell him
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Re: Money Kit (Won't ruin economy)

Post by Faker » Sun Aug 04, 2013 2:02 pm

Blue wrote:
nickmcski wrote:
Blue wrote:A kit that only Registered players can get. /kit money, gives them a $500 start, refreshes in a year or something (Registered goes to Apprentice in 10 minutes)

Only way I could think of that wouldn't ruin economy.
when you join the server you already have money in your account. why add a kit for it?
Don't you start with 0 coins?
You start with 50 I think
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