Guilds and Guild Wars (Please read!)

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Blue
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Guilds and Guild Wars (Please read!)

Post by Blue » Tue Aug 26, 2014 2:21 pm

I feel like Craftland is lacking of any special PvP features, therefore I am suggesting Guilds.

• Any player can create a guild, perhaps for a fee of, say, 10,000 coins.

• You can invite other players to your guild, using simple commands.

• The maximum amount of players on a Guild should be around 10.

• Guild members get their own chat channel called Guild.

• You can set your guild's options to Invite Only or Free Join.

• If your guild is set to Free Join, you may choose the options to only allow players of a certain rank or playtime to join, if you'd like.

• There could be a Guild Shop in the menu, where guild members put up items for auction that only other members of said guild can buy.


Now for the second part of my suggestion. . .

• Two guilds can enter a Guild War.

• Both guilds have to have an equal amount of players to fight.

• Guild leaders can choose how many rounds of fighting there are.

• ALL MEMBERS of both guilds will input an equal amount of coins. (e.g. each member on both teams put in 5,000 coins, equaling to 50,000
coins if there are 10 players).

• Each member that is fighting in a Guild War can choose a class, such as Melee Fighter, Archer, Tank, etc. This way, the war will be
balanced and dependant solely on which team is strategically superior, and/or better at PvP in general.

• At the end, whichever team had the most victories wins the war.

• The players victorious will each get back the money they put in, but also take the money that the opposing team put in. (e.g. if the entire
value was 50,000 and there were 10 players, each player will get 5,000 coins).

• Guilds do not have to play for money, they can have wars that are for fun as well.

• An arena can be built for guild wars, possibly?



TL;DR
Players can make guilds and fight other guilds for money or for fun.

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Re: Guilds and Guild Wars (Please read!)

Post by Toguno » Tue Aug 26, 2014 2:29 pm

Something like this in a pvp world. a seperate world from the others with a seperate inventory.

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Re: Guilds and Guild Wars (Please read!)

Post by Robman533 » Tue Aug 26, 2014 2:47 pm

I think it would also be good for the current main worlds. However, guild conflicts often occur in chat and then people argue, so that's a negative thing.

But still, I would like this.

EDIT: I'm a noob, I would LOVE this.
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Re: Guilds and Guild Wars (Please read!)

Post by GLaDOS » Tue Aug 26, 2014 3:34 pm

This is an extremely good idea because it will make the new players feel a
connection to their guild and the server as a whole. I support this
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Re: Guilds and Guild Wars (Please read!)

Post by Blue » Tue Aug 26, 2014 4:23 pm

Toguno wrote:Something like this in a pvp world. a seperate world from the others with a seperate inventory.
I'm not meaning for this to be another factions suggestion, but rather, like Glados stated, for players to get with the community and hold events with their guild, etc. Guild wars was just another thing that popped into mind because there isn't that much of a PvP aspect to Craftland.

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Re: Guilds and Guild Wars (Please read!)

Post by amp » Tue Aug 26, 2014 7:25 pm

So basically, factions. Which me and nidefawl have been discussing for over a year.

And he keeps saying he'll do something like a faction wars or towny wars world.

And he never does.

Lol.
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Re: Guilds and Guild Wars (Please read!)

Post by Toguno » Tue Aug 26, 2014 9:54 pm

Maybe if we all beg...

Faction world supporters, unite!

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Re: Guilds and Guild Wars (Please read!)

Post by amp » Tue Aug 26, 2014 10:19 pm

Toguno wrote:Maybe if we all beg...

Faction world supporters, unite!
Trust me. It's been about a year and two month I've been trying to get this implemented :/
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Re: Guilds and Guild Wars (Please read!)

Post by Toguno » Wed Aug 27, 2014 1:02 am

Once upon a time you said you were never gonna get helper again. we got dis.

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Re: Guilds and Guild Wars (Please read!)

Post by Joyman533 » Wed Aug 27, 2014 2:26 am

I think that this factions feature would only cause more conflicts and players being butthurt. I mean seriously, we don't want to become that faction server down the street. :|
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