Well today I was playing Craftland and well i saw player throw in items into the boss spawner because I don't know why. Well I saw a player throw in iron ores and it gave me an idea. What if depending on the items you throw in to the boss spswner, spawns the boss that relates to that item. Ex. A player throws iron (ore, ingot,armor, ect.) it would spawn an iron golem. Fish wouls spawn in a boss ocelot. Bone and coal would spawn a wither skeleton boss.
Maybe even depending the amount of items thrown in there would either spawn a reg. boss or a super boss, like there would be a limit to surpass in order to spawn a super boss like 0/100 or something and if they pass it a super boss would spawn and if not it would stay as a regular boss.
I get some people will throw in different items to spawn the boss of their likings and it would hard to be determine which boss to spawn but what if the item thrown in the most like 13/100 bones, 15/100 fish, 20/100 iron. In this case an iron golem boss would spawn because more iron was thrown into the spawner.
Oh and hey maybe better/ different loot will be better, kinda getting tired of the same boring loot.
Well hope you take my suggestion into consideration! Hope to see it happen and if not i completely understand. Thank you for your time on reading my post and well stay classy craftlandians! -Sexybeast_103 (Nate)
Items thrown in Boss Spawner
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