Update 6.4b Patchnotes

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nidefawl
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Update 6.4b Patchnotes

Post by nidefawl » Fri Jun 19, 2015 1:09 am

- The mining world has been reset
- Tombstones have been enabled in the mining world (Unprotected)
- You can now hit thru players (Unless you are in a PvP region)
- Added a new region flag "Teleport in on moa" to prevent players warping into regions riding Moas
- All players now have the permission to modify the Mobspawning and Fire-Projectiles flag on their regions
- Fixed combat-trackers on mobs possibly lagging the server when hitting a mob for hours
- Witches now run out of healing potions after a while
- Archery XP now scales with the time the bow was charged before shooting
- Fixed 2 render bugs on itemframes
- You can no longer trade damaged items on villagers (to get them repaired)
- Added code in attempt to fix a bug that draws textures in wrong color on some graphics cards
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YT_Rivenful
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Re: Update 6.4b Patchnotes

Post by YT_Rivenful » Fri Jun 19, 2015 4:32 am

How does this sound? Certain resets the mining world turns Pvp? Or Pvp during gold rushes and when someone dies during pvp they keep their items?. Anyways good work on Update Nide and coders!
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nidefawl
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Re: Update 6.4b Patchnotes

Post by nidefawl » Mon Jun 22, 2015 2:04 am

Jay wrote:How does this sound? Certain resets the mining world turns Pvp? Or Pvp during gold rushes and when someone dies during pvp they keep their items?. Anyways good work on Update Nide and coders!
I don't like that idea.
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Hampton
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Re: Update 6.4b Patchnotes

Post by Hampton » Tue Jun 23, 2015 4:17 am

I like how you added tombstones in the mining world. Also you should add it so players can turn on PVP but it auto turns on keep inv

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