Boss Suggestion: Bird
Posted: Sun Nov 30, 2014 7:30 am
So after seeing there were still birds in the game with woot's Bird spawner this idea of a bird boss was possible!
==================================General=============================
Boss Name: Boss Bird | | Super Boss Bird.
Boss Health: 15,000 | | 80,000.
Model: Resized Model, Diff color eyes | | Gold eyes, Hat.
Drops: You decide | | You decide.
Other: Range to shoot it when it's in the air and mele when it comes at you.
Environment: A giant Bird nest arena if you fall off you die into the void.
============================= Offences/ Attacks ============================
- Grab: The bird swoops down and picks up 1-2 random players who gets too close up and drops them really high into the air (Same way Swets can put people inside of them and drop them.)
- Peck: The bird basic attack is 2-5 attack combo where it mele's with it's Beak (5 damage per peck.)
- Heavy wings: While in the air the bird will drop 20 anvils and once they hit the ground they dissipear, This move is a must to run away from since the damage is 15 per anvil and when one hits you then you get slowness 1 debuff.(The anvils falls like rain)
- Bird Knights: Every 30 seconds a bird will be summoned right next to the boss spawner, Like the kittens where it heals the cat instead these birds often come to you and try to attack. (10 dmg a hit.)
- Explosive egg: Randomly the bird will drop a egg that will explode after 10 seconds its got the strenght of a level 10 creeper.
====================================== Agility and Defences ==================================================
- Flight: Everytime the boss loses 100 health it gains speed 5 for 3 seconds to fly to a different location.
- Scarifice: Everytime a player dies the little birds Minions gets buffed with 200 hp and boss gets faster for 1 minute (Cap is speed 4.)
- Whirlwind: If the boss gets shot too many times in the air it will cause a strong wind around itself for 10 seconds that causes arrows to fireback at the player.
================================= Final Defence/Attack ==================================================
Rage Mode: At 1000 health Bird Cannot fly anymore turns red and Damage is Increased 2x and bird gets Defence and rely's on it's beak to attack.
==================================General=============================
Boss Name: Boss Bird | | Super Boss Bird.
Boss Health: 15,000 | | 80,000.
Model: Resized Model, Diff color eyes | | Gold eyes, Hat.
Drops: You decide | | You decide.
Other: Range to shoot it when it's in the air and mele when it comes at you.
Environment: A giant Bird nest arena if you fall off you die into the void.
============================= Offences/ Attacks ============================
- Grab: The bird swoops down and picks up 1-2 random players who gets too close up and drops them really high into the air (Same way Swets can put people inside of them and drop them.)
- Peck: The bird basic attack is 2-5 attack combo where it mele's with it's Beak (5 damage per peck.)
- Heavy wings: While in the air the bird will drop 20 anvils and once they hit the ground they dissipear, This move is a must to run away from since the damage is 15 per anvil and when one hits you then you get slowness 1 debuff.(The anvils falls like rain)
- Bird Knights: Every 30 seconds a bird will be summoned right next to the boss spawner, Like the kittens where it heals the cat instead these birds often come to you and try to attack. (10 dmg a hit.)
- Explosive egg: Randomly the bird will drop a egg that will explode after 10 seconds its got the strenght of a level 10 creeper.
====================================== Agility and Defences ==================================================
- Flight: Everytime the boss loses 100 health it gains speed 5 for 3 seconds to fly to a different location.
- Scarifice: Everytime a player dies the little birds Minions gets buffed with 200 hp and boss gets faster for 1 minute (Cap is speed 4.)
- Whirlwind: If the boss gets shot too many times in the air it will cause a strong wind around itself for 10 seconds that causes arrows to fireback at the player.
================================= Final Defence/Attack ==================================================
Rage Mode: At 1000 health Bird Cannot fly anymore turns red and Damage is Increased 2x and bird gets Defence and rely's on it's beak to attack.