Mining world got reset
Increased the chance to find high level enchantment trades on villagers
Increased the repair XP
You now get the same amount of repair-xp for all types of items (damage points repaired * 20)
Added marble blocks (Raw, Stone, Chiseled, Stairs, Bricks, Pillars, Pillar Top)
Added a world setting for creative worlds that disables all mob drops and stats
Removed spectral tools that had too high levels on their enchants (Unbreaking > 3, Eff. > 5, etc)
Lowered the effect protections enchants have on fall-damage
Name-tags can no longer be used on Moas
Fixed gamemode always falling back to survival when re-joining creative worlds
Removed lightning swords from creative inventory
Several fixes/tweaks on different parts of the GUI
Update 6.6 Patchnotes
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Re: Update 6.6 Patchnotes
Thanks for the Update Nide & Staff
- A_Land_Whale
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Re: Update 6.6 Patchnotes
Good work coders I can't wait to get me some marble.nidefawl wrote:Mining world got reset
Increased the chance to find high level enchantment trades on villagers
Increased the repair XP
You now get the same amount of repair-xp for all types of items (damage points repaired * 20)
Added marble blocks (Raw, Stone, Chiseled, Stairs, Bricks, Pillars, Pillar Top)
Added a world setting for creative worlds that disables all mob drops and stats
Removed spectral tools that had too high levels on their enchants (Unbreaking > 3, Eff. > 5, etc)
Lowered the effect protections enchants have on fall-damage
Name-tags can no longer be used on Moas
Fixed gamemode always falling back to survival when re-joining creative worlds
Removed lightning swords from creative inventory
Several fixes/tweaks on different parts of the GUI
Busy firing potatoes out of my butt.
In other news Derpy wins the Award for most Jailbait.
In other news Derpy wins the Award for most Jailbait.
- A_Land_Whale
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Re: Update 6.6 Patchnotes
its pretty dope looking, ill be making my new base out of it when the new world comes. gg chevKye wrote:Good work coders I can't wait to get me some marble.nidefawl wrote:Mining world got reset
Increased the chance to find high level enchantment trades on villagers
Increased the repair XP
You now get the same amount of repair-xp for all types of items (damage points repaired * 20)
Added marble blocks (Raw, Stone, Chiseled, Stairs, Bricks, Pillars, Pillar Top)
Added a world setting for creative worlds that disables all mob drops and stats
Removed spectral tools that had too high levels on their enchants (Unbreaking > 3, Eff. > 5, etc)
Lowered the effect protections enchants have on fall-damage
Name-tags can no longer be used on Moas
Fixed gamemode always falling back to survival when re-joining creative worlds
Removed lightning swords from creative inventory
Several fixes/tweaks on different parts of the GUI
Let's Make Craftland Great Again!
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Re: Update 6.6 Patchnotes
thx for update
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Re: Update 6.6 Patchnotes
A_Land_Whale wrote:
its pretty dope looking, ill be making my new base out of it when the new world comes. gg chev
You mean next year?
Cool update
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