Page 1 of 2

Update 5.5 Patchnotes

Posted: Fri Sep 12, 2014 5:58 pm
by nidefawl
These patchnotes are summary of the last 4 updates
- Pig001 now also helps out coding. He added a ton of new things already:
- Added new Fish Types: Angel Fish, Jellyfish, Blue Tang, Bass, Blow Fish, Sea Horse, Angler, Beta
Cannot be cooked, some are rare and give more xp when fished
- Added coal blocks and char coal blocks
- Added lava sponge
- Added Valkyrie Bow: Double chargetime + Double damage
- Added Valkyries Sword: Extended reach sword with 9-11 Damage and 14% chance to do double the damage
- Fixed and changed Orange Trees: No longer dissapears on normal grass/dirt. Now you can also get saplings from a grown orange tree
- Changed natural mob spawning. Mobs had a tendency to only spawn on the surface and towards the higher y levels. They will now spawn in caves more often.
- Fixed Herbalism ability. (Activates with Hoe)
- Fixed Blue berry bushes and Orange trees not giving Herbalism XP
- Fixed glitchy water brightness when placing blocks near water surface
- Fixed monsterhunt highscore getting reset every reboot. Had to reset the higscores for this
- Added a tweak that improves FPS stability a lot when "Advanced OpenGL" is enabled

Added new Mentor system:
- Addict ranks and higher can now be mentors
- Apprentice players (before VIP) can now be students of mentors
- When a student selects a mentor (by using the /mentor GUI) he gets a list of tasks
- Once he completed all of these tasks he will instantly get VIP rank
- "Trained Students" will forever stay in the mentors "Trained students" list
- There will be a new rank for reaching a certain number of students. Stay tuned

Arena Boss changes:
- The first 2 ranks on the damage scoreboard now have a much higher chance to get good drops
- The other ranks have a lower chance on good rewards

Hardcore world changes:
- Disabled fishing skill, Fishing still works and still has rare drops as hats/swords/armor
- Made beds work. You can go to your bed by using /home. This changes do not affect /home in normal worlds.
- Added Blazes to natural Nether biome spawns.
- Staff members, this includes Helpers, Moderators and Admins are no longer allowed to play in the hardcore world. They are allowed to be there for administrative tasks
- There is now a 10 second long combat cooldown after attacking and getting attacked. This cooldown prevents usage of commands

Re: Update 5.5 Patchnotes

Posted: Fri Sep 12, 2014 6:23 pm
by Fightface
I love the mentor system and how there's finally a new rank to get, but I think it's kinda unfair that all staff can't play in the hardcore world, you could of probably made something so those 3 ranks get taken away there then brought back when they go to any other world. But except for that, keep these updates coming! ;3

Re: Update 5.5 Patchnotes

Posted: Fri Sep 12, 2014 6:29 pm
by Psylocybin
Thank you Nide! Thanks pig!

Re: Update 5.5 Patchnotes

Posted: Fri Sep 12, 2014 6:42 pm
by Robman533
Includes helpers? Why?

Re: Update 5.5 Patchnotes

Posted: Fri Sep 12, 2014 7:26 pm
by amp
Rob_Kenway wrote:Includes helpers? Why?
Because we fall under the category of staff in certain situations. This being one of them. Higher ranking staff have advantages in the hardcore world that could be abused, so nidefawl thought it best to ban all staff from the world.

Re: Update 5.5 Patchnotes

Posted: Fri Sep 12, 2014 9:50 pm
by Kye
do you know when the iron man achievements will be fixed nide?

Re: Update 5.5 Patchnotes

Posted: Fri Sep 12, 2014 11:13 pm
by Adam
nidefawl wrote: - Pig001 now also helps out coding. He added a ton of new things already
Good job Pig. I'm still learning Java programming. I just taught my brother the very basics today.

Re: Update 5.5 Patchnotes

Posted: Fri Sep 12, 2014 11:39 pm
by nickmcski
Adam wrote:
nidefawl wrote: - Pig001 now also helps out coding. He added a ton of new things already
Good job Pig. I'm still learning Java programming. I just taught my brother the very basics today.
Is java the first coding language you are learning Adam?

Re: Update 5.5 Patchnotes

Posted: Sat Sep 13, 2014 6:31 am
by Flux
Kk holy crap nide you have out done yourself


For like the 500th time :D nice one bro!

Screw quitting im rejoining this update just made me a mentor :D

Re: Update 5.5 Patchnotes

Posted: Sat Sep 13, 2014 9:36 am
by Psylocybin
anton800 wrote:Kk holy crap nide you have out done yourself


For like the 500th time :D nice one bro!

Screw quitting im rejoining this update just made me a mentor

Look i told you ;) Welcome back Anton! Guess what will happen to the mentors, in what way would you like to see them special? :angel: according to the next update :angel: For expample which colour would the new rank get? :angel: