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Update 4.8 Patchnotes
Posted: Sun May 04, 2014 10:16 pm
by nidefawl
- Premium 6 officialy released now
- All eligible players got Premium 6 rank
- Premium 6 can use /model (Mob disguise)
- Greycliff border has been expanded to 10000 (from 8000)
- Fixed cape textures
- Fixed Dragonborn helmet not fitting
- Thorns Enchantment now also goes on Aether Armor
- Flying mode is no longer reset on relog or when leaving the world
- Inventory in creative worlds is no longer wiped when leaving/relogging
- Fixed gravitite tools working on dungeons holystone
- Fixed items not pickable when falling into a stair/small hole on the ground
- Fixed playlist not working with portable music player
- Creative worlds will no longer increase your stats for achievements
- Creative worlds will no longer level up your repair skill
- Admins: X-Ray mode now shows invisible blocks outlined
- Fixed a bug where the launcher downloader produces corrupt files
Re: Update 4.8 Patchnotes
Posted: Sun May 04, 2014 11:03 pm
by Adam
Good job on the premium 6 additions Nidefawl. Thanks for updating Craftland again!
Re: Update 4.8 Patchnotes
Posted: Sun May 04, 2014 11:43 pm
by Toguno
One of my favorite updates in a long long time. Amazing!!
Re: Update 4.8 Patchnotes
Posted: Mon May 05, 2014 12:52 am
by Slash
the animal models kick ass! good update nide
Re: Update 4.8 Patchnotes
Posted: Mon May 05, 2014 6:23 am
by FallOutAdam
Kewl.
Re: Update 4.8 Patchnotes
Posted: Mon May 05, 2014 11:11 am
by PackyThorn
cant luanch game keep getting failed to start JVM with 512mb of memory try to install java 64 bit. but i dont have 64 bit i have 32?
Re: Update 4.8 Patchnotes
Posted: Mon May 05, 2014 4:03 pm
by Robman533
Nuuuu can't get on this week. sadface.
Re: Update 4.8 Patchnotes
Posted: Tue May 06, 2014 8:33 am
by Psylocybin
Holy Moly, nice!
Re: Update 4.8 Patchnotes
Posted: Wed May 07, 2014 11:12 am
by Robman533
Enchants go up to 42. Bug or typo in the ranks list?
EDIT: Suggestions:
- Very rare chance to get an otherwise unobtainable enchantment (only applies when enchanting with 42 (or 48 if it's supposed to be 48) XP levels). Example: Sharpness VI / Unbreaking VI / ...
- 12 XP bottles a day.
- 5 VP per vote.
- Preset RGB name colours (three different ones).
- Ability to get up to 25 hearts.
- 15 hunger instead of 10.
- 0.5 blocks longer reach (applies to everything).
- +10% damage (applies to everything).
Yes, some of these are completely OP, but YES, the majority of people will not be able to afford or not be allowed to buy Premium 6. Premium 5 is already quite expensive and not that many players have it, so premium 6 will be even more rare.
Re: Update 4.8 Patchnotes
Posted: Wed May 07, 2014 12:53 pm
by Handyman
Agent_R wrote:Enchants go up to 42. Bug or typo in the ranks list?
EDIT: Suggestions:
- Very rare chance to get an otherwise unobtainable enchantment (only applies when enchanting with 42 (or 48 if it's supposed to be 48) XP levels). Example: Sharpness VI / Unbreaking VI / ...
- 12 XP bottles a day.
- 5 VP per vote.
- Preset RGB name colours (three different ones).
- Ability to get up to 25 hearts.
- 15 hunger instead of 10.
- 0.5 blocks longer reach (applies to everything).
- +10% damage (applies to everything).
Yes, some of these are completely OP, but YES, the majority of people will not be able to afford or not be allowed to buy Premium 6. Premium 5 is already quite expensive and not that many players have it, so premium 6 will be even more rare.
The more damage, hearts and hunger would make it extremely look like you can pay to win.