Greycliff Map
Posted: Tue Jun 23, 2015 7:41 am
I'm not sure if it was intended or not, but I notice something after I stared at the map for like 10 minutes. I notice that Greycliff follows a world generation pattern that didn't allow any unique biome area. I expected Greycliff to be something like this:
http://pre12.deviantart.net/3cdc/th/pre ... 3e8loh.png
Instead, you are 100% likely to find the same biome after traveling straight for a few minutes or so in Greycliff. Whether that was intended, which i doubt, it seems like each biome are not set correctly based on probability? For example, the mushroom biome is unique in vanilla minecraft and very hard to find. In Greycliff, every biome has the same probability to be found.
I just hope that when the new world comes out, this is not an issue unless it is intended to be that way.
http://pre12.deviantart.net/3cdc/th/pre ... 3e8loh.png
Instead, you are 100% likely to find the same biome after traveling straight for a few minutes or so in Greycliff. Whether that was intended, which i doubt, it seems like each biome are not set correctly based on probability? For example, the mushroom biome is unique in vanilla minecraft and very hard to find. In Greycliff, every biome has the same probability to be found.
I just hope that when the new world comes out, this is not an issue unless it is intended to be that way.