Hostile mobs rarely spawn! How to fix! PLZ FIX

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megaMC
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Hostile mobs rarely spawn! How to fix! PLZ FIX

Post by megaMC » Mon Apr 08, 2013 2:43 am

I found a problem in craftland. It is not a bug, glitch, or error. It is just a rule of minecraft's code that sort of goes against craftland. Hostile mobs rarely spawn without a spawner. The reason for this is because minecraft sets a limit for hostile mobs. this limit is 80. after 80 hostile mobs are in the world, (overworld aether end and nether are seperate) no monsters naturally spawn. spawners ignore this. This is a good thing, right? Wrong. First of all, monsters without spawners have drops that you need. How will you brew splash potions without gunpowder? gunpowder comes from creepers which dont have a spawner meaning no grinders. This, obviously, is a bad thing. How can you fix this? there are a few ways
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#1: set up a script that does the command: /killall in every world every hour or so.. this clears every animal and monster in grinders leaving time for natural mobs to spawn.

#2: increase the max hostile mob limit! if you set it higher, there is a better chance for mobs to regularly spawn even WITH grinders running.

#3: I dont like this one, but it IS a possibility: make it so spawners cant be mined and moved. this would mean grinders are more challenging to make, and they would be less efficient meaning xp is harder to get and there are less mobs.
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This problem only occurs when mob grinders are in loaded chunks, so when no one is near a grinder monsters WILL naturally spawn. when not many people are on (at night) its not that big of a deal. still, most people (me included) are on mostly when others are on. I hope you see this, because it is annoying.

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Re: Hostile mobs rarely spawn! How to fix! PLZ FIX

Post by Chedd » Mon Apr 08, 2013 2:52 am

On craftland there is no /killall like in normal bukkit, there is only /butcher, which kills ALL entities in that world (this includes villagers, NPCs and such), the increase of hostile mob limit sounds like the best answer. #3 could work, but would deeply disappoint and in-rage many players on the server.
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Re: Hostile mobs rarely spawn! How to fix! PLZ FIX

Post by Blackjack » Mon Apr 08, 2013 10:49 am

I'm pretty sure you can /butcher [mob], or something along that line.
Make it idiot proof and someone will make a better idiot.

Everyone is entitled to be stupid, some people just abuse the privilege.

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Re: Hostile mobs rarely spawn! How to fix! PLZ FIX

Post by Chedd » Tue Apr 09, 2013 2:36 am

There is a /butcher [radius], I don't believe it works on specific mobs.
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Re: Hostile mobs rarely spawn! How to fix! PLZ FIX

Post by Killgun » Tue Apr 09, 2013 11:22 am

/killall [mob] worked last time I checked.
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Re: Hostile mobs rarely spawn! How to fix! PLZ FIX

Post by Handyman » Tue Apr 09, 2013 3:18 pm

Last time I checked you were not a mod or admin
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Re: Hostile mobs rarely spawn! How to fix! PLZ FIX

Post by Blackjack » Tue Apr 09, 2013 6:26 pm

zing.
Make it idiot proof and someone will make a better idiot.

Everyone is entitled to be stupid, some people just abuse the privilege.

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Re: Hostile mobs rarely spawn! How to fix! PLZ FIX

Post by nickmcski » Tue Apr 09, 2013 7:38 pm

Handyman wrote:Last time I checked you were not a mod or admin
he was on the test server.
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Re: Hostile mobs rarely spawn! How to fix! PLZ FIX

Post by Handyman » Tue Apr 09, 2013 7:47 pm

What is on the test server doesn't mean its on the real server
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Re: Hostile mobs rarely spawn! How to fix! PLZ FIX

Post by nickmcski » Wed Apr 10, 2013 12:23 am

Handyman wrote:What is on the test server doesn't mean its on the real server
He still may know how that command works
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