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new commands
Posted: Sun Nov 11, 2012 11:55 pm
by nickmcski
I made a post like this on the bugs report but it just ended up turning into a discussion so I decided to re post it here so everyone can give their input on what commands they want.
/ts <user> <id> destroy (mods + admins only)
/kill entity <id> to kill moa's at spawn (admin only)
mods be able to tp/warp/jump into dungs (to see if someone is in the dungeon before we reset
Un-protect button added to LWC chests (In the GUI for mods/admins only)
(Enable World Guard GUI for mods (the flags)) (we can type the command so I think we should be able to use the GUI)
Moderators should be able to See mods/admins with /hide on
Re: new commands
Posted: Mon Nov 12, 2012 12:09 am
by Killgun
How can you say anyone's opinion counts when EVERY single one of these is for mods/admins?
Re: new commands
Posted: Mon Nov 12, 2012 12:31 am
by TheAmazingAdam
KILLGUN345 wrote:How can you say anyone's opinion counts when EVERY single one of these is for mods/admins?
He said people can give their input on which new commands THEY want.
Besides, this would be his own opinion. If he wants to suggest commands for staff, then he can do so. Also, the commands he suggested are all to help you players, or to help the rules. (mods being able to jump or tp into a dungeon helps mods see if the dungeon actually needs to be reset.) (destroying ts[tombstone] to help players)
Re: new commands
Posted: Mon Nov 12, 2012 7:59 am
by Handyman
/ts <user> <id> destroy (mods + admins only)
this would be a bit to much, since there are just to much tombstones.
Also there is already a disscusion going about is.
/kill entity <id> to kill moa's at spawn (admin only)
Just let moa's be able to be killed by admins only, not by command.
mods be able to tp/warp/jump into dungs (to see if someone is in the dungeon before we reset
disscusion already going on in mod-forum.
Un-protect button added to LWC chests (In the GUI for mods/admins only)
should be for owners of the chests too.
(Enable World Guard GUI for mods (the flags)) (we can type the command so I think we should be able to use the GUI)
should already be able for you in the region tab in u-menu.
Moderators should be able to See mods/admins with /hide on
This should not be able.
Re: new commands
Posted: Mon Nov 12, 2012 3:35 pm
by bart902
Enable a /ts clear own command to clear your own tombstones that you where never able to find OR
add option /ts coords that cost like 500 for the coords of the stones to find the stones back instead of the, for most players costly, 1500$ tp command.
just ideas, just suggestions
Re: new commands
Posted: Mon Nov 12, 2012 4:45 pm
by Handyman
bart902 wrote:
Just ideas, just suggestions
There is this section for
Re: new commands
Posted: Tue Nov 13, 2012 7:52 pm
by nidefawl
nickmcski wrote:I made a post like this on the bugs report but it just ended up turning into a discussion so I decided to re post it here so everyone can give their input on what commands they want.
/ts <user> <id> destroy (mods + admins only)
/kill entity <id> to kill moa's at spawn (admin only)
mods be able to tp/warp/jump into dungs (to see if someone is in the dungeon before we reset
Un-protect button added to LWC chests (In the GUI for mods/admins only)
(Enable World Guard GUI for mods (the flags)) (we can type the command so I think we should be able to use the GUI)
Moderators should be able to See mods/admins with /hide on
Isn't there a Unprotect button when you hit f on a chest?
Re: new commands
Posted: Tue Nov 13, 2012 9:28 pm
by Killgun
Yes.
Re: new commands
Posted: Tue Nov 13, 2012 10:17 pm
by TheAmazingAdam
He means being able to unprotect chests if it's someone else's protection, using the GUI.
Re: new commands
Posted: Tue Nov 13, 2012 10:19 pm
by Killgun
You can unprotect your OWN chests through the GUI. Anyone who isn't admin can't unlock other peoples chests, weather they have rights to the chest or not. Don't know if admins can unlock chests.