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Improved "magnet"

Posted: Sun Jan 01, 2017 4:21 pm
by stangeby
When you kill a mob, the xp sorrounding it will attract it self to you and become a part of your xp lvl. I would like this attraction to be stronger if you have donated, lets say Premium V and higher gets stronger attraction to xp.

What you guys think

Re: Improved "magnet"

Posted: Mon Jan 02, 2017 7:37 pm
by Bubik2
Would be cool for mobs they are not spawned by spawners
Would be a improve for afk grinding
pls no

Re: Improved "magnet"

Posted: Wed Jan 04, 2017 8:00 pm
by Diesel
I like this.

But its not fair in Arena.
When a boss is killed high Premium Players would get all the xp

Re: Improved "magnet"

Posted: Thu Jan 05, 2017 7:58 am
by SecondStandard
wow amazing idea ofc if we want better afkgrinding
pls no

Re: Improved "magnet"

Posted: Thu Jan 05, 2017 3:39 pm
by stangeby
Nice points. Is it possible for the "magnet" to not work for xp from bosses and mobs from spawners? Only the one's that is spawned in the wild?

Re: Improved "magnet"

Posted: Thu Jan 05, 2017 6:25 pm
by Diesel
stangeby wrote:Nice points. Is it possible for the "magnet" to not work for xp from bosses and mobs from spawners? Only the one's that is spawned in the wild?

Yeah this is absolutely possible

Re: Improved "magnet"

Posted: Thu Jan 05, 2017 7:45 pm
by Arbr
if your only person in area it should instantly go to you