Page 1 of 1

Void World (Very Hard Difficulty.)

Posted: Tue Nov 17, 2015 6:40 am
by YT_Rivenful
Reset the Nether and add above bedrock will spawn completely new and different monsters that comes from the void, To enter this world on top of the bedrock in the nether will take a few ender perals to go through it once you enter the world will look like a dark place full of dangerous monsters, There can be random wither bosses, Dragons, and really scarry looking monsters that deal Void damage to the player when hit, in this world you can't see very well you will need Night vision potions to explore. I think this kind of world can be interesting to the people who are considered OP in armor and weapons that enjoys the fighting aspect of minecraft and also add a few random natural spawning arena bosses up there. You can add really high level monsters up there and have a new event called boss hunt simmilar to monster hunt but killing high leveled monsters in the void world, Could be both good profit and good experance in mcmmo to fight in this world.

Re: Void World (Very Hard Difficulty.)

Posted: Tue Nov 17, 2015 7:59 am
by TheLegendJet
The_Repairman wrote:Reset the Nether [...]
You mean as in reset the whole Nether World? That'd ruin the whole Blaze Spawner economy, why not just add random generated stuff in the new World when it comes out, that has a Portal near Bedrock, basically at the Void?
The_Repairman wrote: [...] bedrock in the nether will take a few ender perals to go through [...]
I consider using enderpearls to go through Blocks a Glitch / Bug and abusing that shouldn't be necessary to get to content of the Game.
The_Repairman wrote: [...] There can be random wither bosses, Dragons, [...] Also, add a few random natural spawning arena bosses up there [...]
So Basically make XP , Nether Stars and the whole Arena Loot not rare anymore? (They're meant to be rare for a REASON) This is just ridiculous, I mean sure it'd be fun to have such a world, but just imagine fighting 3 vampires at once, where would they go to turn into Bats? Couldn't you just build 10 Blocks up and kill them without even taking Damage?
Would YOU even need to kill them if they touch lava or suffocate? What if there is too many, since they don't despawn? It'd make the Server lag and probably crash Players Client at some Point, because it's too much happening...

Did you even think about it a bit? I mean I like the Void Damage Idea in general, but please... this just sounds ridiculous.

Re: Void World (Very Hard Difficulty.)

Posted: Tue Nov 17, 2015 12:34 pm
by LumberJohs
the Void world would be a cool idea, but having wither bosses, nether dragons and even boss spawners is just to much.
then that would be a world for the op players to just get even more op...

I could agree if it just was a few ender dragons that rarely show up and high lvl mobs, but I don't like the idea with that many mobs who give out rare loot. it would just destroy the economy of both xp and stars.

Re: Void World (Very Hard Difficulty.)

Posted: Tue Nov 17, 2015 4:08 pm
by YT_Rivenful
Guys the arena bosses and wither bosses wont drop anything but exp and give prizes for boss hunt and I never thought about the wither skeleton grinders up there, And either way i beleve one day the nether will get a reset when that time comes there wont be any skeleton spawners up there anymore plus it was all just a rough draft it was 3 in the morning and i never had time to fix it up but thats the general idea of what kind of a world it is. That is why when I makes suggestions that are rough drafts I expect some ideas suggest below for it, the Bedrock portal near bedrock sounds good tho jet

Re: Void World (Very Hard Difficulty.)

Posted: Tue Nov 17, 2015 8:20 pm
by amp
Jet wrote:
You mean as in reset the whole Nether World? That'd ruin the whole Blaze Spawner economy, why not just add random generated stuff in the new World when it comes out, that has a Portal near Bedrock, basically at the Void?
Whatever Blaze spawner economy there was, it was ruined /last/ time the nether was reset. Blaze spawners have almost no worth, because they are virtually useless.