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A better Trading system

Posted: Wed Jul 01, 2015 10:55 pm
by YT_Rivenful
Check out the grand extange off of the game runescape, it is a better system than shop chests in my opinion http://2007.runescape.wikia.com/wiki/Grand_Exchange" onclick="window.open(this.href);return false; , Could be a big project but well worth it!

- Might fix a lot of players from pricing items too low than what their original price is.

- Could help players sell and buy items so much quicker.

- There wouldn't be any running around in huge shops trying to find an item it can be instant with this.

- Creates another social area of the server.

- Pretty much has a inbuilt price guide.

Re: A better Trading system

Posted: Thu Jul 02, 2015 12:07 am
by PhantomAtLarge
Could work, but I am very fond of the trading system already in place. This is my personal preference, but two problems occur. A: you would need to completely reset and redistribute the economy based off of the base prices of the two shops. B: How would you code in this large addition. Although, a trade revamp would be nice. A feature I would like to see is along with price, an item cost. This would make reasource gathering much easier, and would make trade easier for players with high NET value, but low cash at hand.

Re: A better Trading system

Posted: Thu Jul 02, 2015 8:50 am
by Jovaniph
I dislike Shop chest because sometimes the warp is misleading. Other times if someone is buying an item, the chest is full but still appears on the shop list.

As for the pricing item being too low...I think its better to just remove buying offers in general. It keeps everything much more tidy and simple. Having to only be able to sell stuff from the shop chest should be a way to go. If players really need items badly, they will buy it. There is no use to passively keep a buying offer on. Also, it cludders the shop list which is annoying.
^
And if players are looking to make coins. They would make a shop chest for it and sell it cheap for quick cash...