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Define your own Chestshop warp

Posted: Wed Jun 03, 2015 11:01 am
by TheLegendJet
It's been a Problem since I've started playing and everyone atleast sees it once in their Playtime on Craftland.
"No close enough public warp found"(http://prntscr.com/7clcd3" onclick="window.open(this.href);return false;)
This is the message every Person is annoyed of, well... atleast I am.

So, how about this, if it's even possible:
In the Chestshop Menu should be some kind of Button that allows People to define their own "nearest" Warp.
Who didn't create the smallest Shop in the world and realises that the last Chest 15 Blocks away from the Warp is too far away and needs a second Warp... .
In my opinion this would be a nice addition to make it less frustrating when building a Shop / searching something Cheap on the Player market.
Of course I know this isn't going to fix the older Shops that were created without defining the nearest warp, but it would fix the Problem in the Future for most of them.

If anyone has any other Ideas please leave them below this Post, thank you for reading. :)


EDIT: Just realised a little Problem that is even worse than not being able to teleport...
It's teleporting to some Shop where you can't even get to the Chest without breaking the wall...
http://prntscr.com/7cme42" onclick="window.open(this.href);return false;

Re: Define your own Chestshop warp

Posted: Wed Jun 03, 2015 11:03 am
by moomon
this is so frustrating when you see something you want in the shop. we should fix it

Re: Define your own Chestshop warp

Posted: Wed Jun 03, 2015 11:23 am
by PhantomAtLarge
I like this idea, I like this a lot. I have spent thousands of extra "money" on second, third, and tenth shops due to the distance issues. I have even been directed to incorrect warps. I would love to see this feature implemented. It would save me thousands.

Re: Define your own Chestshop warp

Posted: Wed Jun 03, 2015 11:30 am
by Joyman533
I think it should be an option, but not required. I don't want to set a warp every single time I place a shopchest (which can be a lot).

Re: Define your own Chestshop warp

Posted: Wed Jun 03, 2015 12:56 pm
by TheLegendJet
Joyman533 wrote:I think it should be an option, but not required. I don't want to set a warp every single time I place a shopchest (which can be a lot).
I didn't say it should replace the automatic detection, I'm just mentioning that this is a way to have
ONE warp for a Shop instead of 10 to 20.

Re: Define your own Chestshop warp

Posted: Wed Jun 03, 2015 12:58 pm
by Kye
Jet wrote:It's been a Problem since I've started playing and everyone atleast sees it once in their Playtime on Craftland.
"No close enough public warp found"(http://prntscr.com/7clcd3" onclick="window.open(this.href);return false;)
This is the message every Person is annoyed of, well... atleast I am.

So, how about this, if it's even possible:
In the Chestshop Menu should be some kind of Button that allows People to define their own "nearest" Warp.
Who didn't create the smallest Shop in the world and realises that the last Chest 15 Blocks away from the Warp is too far away and needs a second Warp... .
In my opinion this would be a nice addition to make it less frustrating when building a Shop / searching something Cheap on the Player market.
Of course I know this isn't going to fix the older Shops that were created without defining the nearest warp, but it would fix the Problem in the Future for most of them.

If anyone has any other Ideas please leave them below this Post, thank you for reading. :)


EDIT: Just realised a little Problem that is even worse than not being able to teleport...
It's teleporting to some Shop where you can't even get to the Chest without breaking the wall...
http://prntscr.com/7cme42" onclick="window.open(this.href);return false;
I have this problem in my shop and my warp is only 10 blocks away ,it's not like over 50 blocks away so wtf?

Re: Define your own Chestshop warp

Posted: Wed Jun 03, 2015 1:59 pm
by TheLegendJet
Kye wrote:I have this problem in my shop and my warp is only 10 blocks away ,it's not like over 50 blocks away so wtf?
I think that might be, because the Shopchests have to be placed after there is a warp created, I think.
Someone told me that a few Months ago.

Re: Define your own Chestshop warp

Posted: Wed Jun 03, 2015 4:37 pm
by nickmcski
Jet wrote:
Kye wrote:I have this problem in my shop and my warp is only 10 blocks away ,it's not like over 50 blocks away so wtf?
I think that might be, because the Shopchests have to be placed after there is a warp created, I think.
Someone told me that a few Months ago.
http://bugs.craftland.org/index.php/cra ... ticket-946" onclick="window.open(this.href);return false;
The chest shop caches the closest warp, so to prevent it from looking up a warp every single time someone clicks on a shop-chest it will only recheck the warp if a certain account of time has passed since the last lookup.

I will play around with being able to specify a warp for a shop. I was thinking of making it so if the shop chest is inside a region, and there is a warp with the exact region name inside said region then it will prioritize that warp over the default system.

Re: Define your own Chestshop warp

Posted: Wed Jun 03, 2015 9:24 pm
by PhantomAtLarge
I have an idea. Perhaps, when you make a warp in a region you own, you would the go into the region settings. You would set the flag "Shop Region" to true. This allows you to choose a "Closest Warp" from all the warps in the region. Note that only region owners can set those two flags. Also, subregions have a special flag that controls if it shares a "Closest Warp" with its parent region.

Re: Define your own Chestshop warp

Posted: Mon Jun 08, 2015 7:34 am
by Hampton
Make it so that when you have a warp into the region all shop chests will be linked to that warp unless another is closer or defined in a basic GUI