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Chisel Mod?
Posted: Tue Apr 28, 2015 1:01 am
by buildhard8
I was recently playing with some mods, then I came across one of my absolute favorite mods. The Chisel mod.
Official thread:
http://www.minecraftforum.net/forums/ma ... 400-chisel
Images are broken, but other links work ok.
"Permissions:
This mod is available under GPL2.
You are allowed to include it into mod packs of any kind, without asking for permission."
No idea about the source code though. ( Could be at
https://github.com/delta534/Chisel )
1.7.2 port of the mod:
http://www.minecraftforum.net/forums/ma ... 901-chisel
has a few new stuffs I guess? -includes source code-
In all honesty, I would prefer the original.
I am currently in the middle of building a city of gold in the sky, I'll get screenshots later, but I would absolutely love to see this mod in craftland.
How does everyone feel about the mod? Anyone used it before?
*intensely waits for responses*

Re: Chisel Mod?
Posted: Tue Apr 28, 2015 1:53 am
by PhantomAtLarge
I think this is a great idea! If only I had the leverage and influence to make it happen! *sighs*
Re: Chisel Mod?
Posted: Tue Apr 28, 2015 2:25 am
by buildhard8
Yeah, of all my suggestions, This is the one that I really want. Sucks being a regular user and not being able to do anything :/
Re: Chisel Mod?
Posted: Tue Apr 28, 2015 5:54 am
by SecondStandard
Well i love this idea. It would be nice if it will be added

Re: Chisel Mod?
Posted: Tue Apr 28, 2015 10:22 am
by pig001
The reason that we are not able to just drag and drop a mod in is because everything is completely custom coded to craftland whenever something new is added in, e.g. the infusement altar, that took months of work from the team to get working nicely. The amount of blocks and stuff this adds would take quite a long time if I were to do it(as I wouldn't know a faster way).
We do try to add interesting mechanics and features, but stuff like that takes a lot of time to integrate well with everything else on craftland, and for any assets, and the code to be written.
Re: Chisel Mod?
Posted: Tue Apr 28, 2015 11:17 am
by PhantomAtLarge
Well, you guys have been able to incorporate little blocks, and this is very similar. Perhaps a similar forge code would be applied. Phantom out.
~Phantom of the Wiki
Re: Chisel Mod?
Posted: Tue Apr 28, 2015 1:24 pm
by nickmcski
tnt_master03 wrote:Well, you guys have been able to incorporate little blocks, and this is very similar. Perhaps a similar forge code would be applied. Phantom out.
~Phantom of the Wiki
Little blocks was not copy pasted though. Like pig said it had to be fully re-coded. And when we say re-coded we arent talking about the server to make the mod work. We basically redo the mod from scratch.
Re: Chisel Mod?
Posted: Tue Apr 28, 2015 7:15 pm
by buildhard8
I understand that nothing is just copy/pasted into craftland. Thats what makes it very different from other modpacks. All the mod really does is add texture variations to existing blocks. Sure, it might take some time to add 60 new blocks, but there aren't really any special game mechanics that would take weeks to figure out, the hardest singular thing would probably be the gui and function of the chisel tool. Aside that, its just some retextured blocks. Re-use the properties of the existing blocks, decide on how to do the textures, and implement the mod.
Just wanted to note again, that I would be forever grateful to see one of my favorite mods on my favorite server. As far as actual approval of the mod, how are we looking? Good? Bad? Never gonna happen? Let me know. My birthday is coming up, so I might have some funds available, and I could try to see about donating soon too.
Best of Regards -build(hard8)
Re: Chisel Mod?
Posted: Tue Apr 28, 2015 9:38 pm
by PhantomAtLarge
Well, nick, this is just adding texture variations. You could really just make it all one block, with a tool to change the texture. Or, you could make 60 new blocks with nearly the same texture as the originals.