Changes to the Arena bosses to be made and some suggestions
Posted: Tue Mar 31, 2015 11:16 am
Changes that should be made:
- Boss shouldn't get knocked back like a feather from bows they are Giants any player with punch on their bow can stay still the whole time and shoot it without needing armor the whole fight.
- Supposed to be the hardest boss in the game so the beacons close by should go, Makes resistance, Speed, Regen, Haste, and weaker versons of the str potions useless I think for the Toughest boss in the game it should require the player to be the most geared they can be to take on the Boss.
Suggestions that can make the fight better:
Ocelot: Should get speed Bursts quite often because if you hit a normal ocelot they run very fast and this Arena Ocelot boss is slow.
Wither Skeleton: When it dies 5 Wither bosses should spawn and when you kill them all then you get loot.
Iron Golem: This boss should have Iron Golem Minions that knocks players up in the air often for lots of fall damage.
- Boss shouldn't get knocked back like a feather from bows they are Giants any player with punch on their bow can stay still the whole time and shoot it without needing armor the whole fight.
- Supposed to be the hardest boss in the game so the beacons close by should go, Makes resistance, Speed, Regen, Haste, and weaker versons of the str potions useless I think for the Toughest boss in the game it should require the player to be the most geared they can be to take on the Boss.
Suggestions that can make the fight better:
Ocelot: Should get speed Bursts quite often because if you hit a normal ocelot they run very fast and this Arena Ocelot boss is slow.
Wither Skeleton: When it dies 5 Wither bosses should spawn and when you kill them all then you get loot.
Iron Golem: This boss should have Iron Golem Minions that knocks players up in the air often for lots of fall damage.