What are Random Events?
- Random Events happens multiple times during the day when the player is training any MCMMO Skill in the game, Basically it sends a player to a Random event Mini-games or Sends a NPC to that player or like fishing for example the fish will Unarm your fishing rod and spit it somewhere so u will have to go pick it up and equip it again. More into Detail for random events: http://runescape.wikia.com/wiki/Random_events" onclick="window.open(this.href);return false;.
- I think that for Random event on craftland there should be events that takes the player to a arena and that player got to wear full leather armor and a wooden sword and face a level 11 mob, the Higher damage delt to the monster before that player dies the greater reward. There should also be different type of Random events like Solve a Riddle, Answer the NPC that appears for a reward or it will start attacking the player and maybe complete the Maze that starts off at 100% of getting something good and decreases over time if u dont finish it by the time it hits 50% then your reward wont be that great.
What happens when a player dies?
- The player shouldn't lose any items during these Random event if the player dies and they should just end up back where they left off with no reward.
What should some of the rewards be?
- Some reward for completeing these tasks should be 1 piece of a costume and u need 5 pieces of the costume in all the equipment slots (Gloves, Mask, Leggings, shirt, shoes) if you wear a zombie costume you guy will look exactly like a zombie basically these costumes will be like mob models on players and animal models, and the player would get some cash depending on how well they did.
What should trigger these events?
- Some should trigger if the player is walking around so those will be their own kind of random event, and one should trigger while a player is doing smart movement and some should trigger while the player is working on skills.
Where do the players end up after winning or losing a random event?
- Players should just end up where they last was if they ended up winning or losing/die at a random event.
Random Event Fun Suggestion.
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Random Event Fun Suggestion.
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