Ever Played Realm of the Mad God? If so u may Like this Idea

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YT_Rivenful
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Ever Played Realm of the Mad God? If so u may Like this Idea

Post by YT_Rivenful » Wed Dec 31, 2014 6:37 am

What should this place look like: The place people get teleported to for this event Should be a Giant Castle With 4 Huge Arena Sized Rooms and maybe have high level (7-11) zombies spawn everywhere between the rooms to make a challenge getting to each room.


Every 15th Arena Bosses killed Whoever is in the arena when the boss dies will get teleported into a Huge Raid. In this Raid Map there is a Room for every Arena boss (Wither Skeleton, Iron Golem, Then Ocelot boss) You have to go and kill the First boss in Room 1, Kill the second Boss in Room 2, and then Kill the 3rd Boss in room 3, When you Defeated all these bosses the room in the 3rd room Opens up Leading to the Hardest boss in game (It will look like a Black Golem with A Ocelot Head, and A Wither Skull Mounted on its Shoulders.) This boss will have a power of every Arena boss currently in the game and have it normal basic melee attacks so for example this Boss will have the "Ocelot Kitten Heal ability,
"Boss Wither Skeleton Tornado Ability", And The "Iron Golem Twisting AOE player Flinging Ability where he Sends everyone close Across the map". I got this idea off of playing Realm of the Mad God and when most of the bosses are dead it sends everyone on the server to the Final boss Castle, But instead its everyone who is in the Arena Location That it sends and the players must have 1 Dmg delt to the Arena boss for this to work. If however New Arena bosses gets added the Black Golem would just get a Head of the Newest Boss added to a different Part of it's body and have a new ability.

Extra Information: Boss Wither Skeleton Spawn on the First floor in the first room, Boss Iron Golem Spawn on 1st Floor 2nd Room, Boss Ocelot Spawn down a floor you have to go down a Trap door to get to it, Room Next to the Ocelot Is where the Hardest boss spawns the Door to the hallway opens.

Hallways Between The entrance and Wither Skeleton will have level 7 Zombies.
Hallways Between Wither Skeleton and Iron Golem will have level 8 Zombies.
Hallways Between Iron Golem and Ocelot will have level 9 Zombies.
Hallways Between Ocelot and Final boss will have Level 11 Zombies and 1 Charged level 11 Creeper

What happens when a player dies during this raid?
You don't lose any items. The player gets sent back the /arena and cannot take part into the raid anymore that's why it would be a challenge getting to the final boss.

How many players can join this raid and fight these bosses?
It does not Matter as many players that are in /arena Killing the boss at the time when this Event triggers.

How does the loot system work in the raid?
When the Ocelot, Iron Golem, Wither Skeleton, Black Golem Dies There will be the same loot system as Arena The black Golem can give 1-5 Perf Dia, 3 Different pieces of perfect Dia gear, And a hat of one of the Arena boss and a rare Black Golem hat randomly to any of the players in the room all split.
Last edited by YT_Rivenful on Fri Jan 02, 2015 2:44 pm, edited 4 times in total.
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BeastyBoy
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Re: Ever Played Realm of the Mad God? If so u may Like this

Post by BeastyBoy » Wed Dec 31, 2014 6:42 am

I would love to see this be put into the game if possible.
Would be an add-on to the /arena or a separate part of the game?
~Beasty

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YT_Rivenful
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Re: Ever Played Realm of the Mad God? If so u may Like this

Post by YT_Rivenful » Wed Dec 31, 2014 6:45 am

BeastyDaKing wrote:I would love to see this be put into the game if possible.
Would be an add-on to the /arena or a separate part of the game?
~Beasty
It would be a add on to the arena cuz every 15 boss killed triggers this and the average player wouldn't able to keep count of bosses killed so it wouldn't be predictiable
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