The Achievements topic

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Robman533
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The Achievements topic

Post by Robman533 » Thu Jul 17, 2014 7:41 am

Hello,

I made this topic for everyone that has ideas for new achievements. READ ON FIRST THOUGH!

First of all, I thought achievements could be divided into easy, medium, hard and extreme (or impossible or legendary, whatever sounds super hard). That way, new players can easily find out what achievements they could easily do and veteran players get to know what achievements give them a thrill to do.

Next, what many players probably want, new achievements. Different than the ones we have now. However, I fear somemay not be added though unless nide rewrites how achievements work. They are also harder and some may require rare items.

1. Headshot! - Finish a boss with a bow and arrow.
2. Burn, baby burn - Knock a player in lava and watch them burn to death.
3. Fus ro dah! - Knock a mob 10 blocks away, off a hill.

I ran out of ideas for now :P

~ Rob.
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nickmcski
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Re: The Achievements topic

Post by nickmcski » Thu Jul 17, 2014 2:31 pm

The achievment system is very limited, you can see all of the stats available by doing /stats <catagory> <key>
ex /stats bosskills will list all the blocks you have broken and you can see on the list for example dirt.
Then you can do /stats bosskills total and it will return the numeric value that you have have for that key, then when we make the achievement it just checks to see if that key is higher than the set value.
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amp
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Re: The Achievements topic

Post by amp » Thu Jul 17, 2014 2:48 pm

Nicks post made minimal sense. Heh.
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Robman533
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Re: The Achievements topic

Post by Robman533 » Fri Jul 18, 2014 8:00 am

I heard nide talking once, like half a year ago, about totally new achievements than the logic ones we have now though.
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