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Beacon forcefields

Posted: Sat Nov 16, 2013 2:02 pm
by Robman533
Hello,

It would be both cool and useful at the same time for beacons to actually show forcefields. This would show the area (in a sphere) a beacon powers.

Here's an image to exactly know what I mean:

Image

This forcefield would be toggleable via the settings or a keyboard control, the same way we can toggle region boundaries.

~ Rob.

Re: Beacon forcefields

Posted: Sat Nov 16, 2013 2:05 pm
by Robman533
Pig001 wrote:Really cool idea, but with region boundaries making people, i cant imagine what this would do to some computers with all the rendering(I think) etc. Possibly making it be able to be disabled would be cool.
I just edited it, forgot to mention it.

Re: Beacon forcefields

Posted: Sat Nov 16, 2013 2:06 pm
by Joyman533
this would be quite helpful.

Re: Beacon forcefields

Posted: Sat Nov 16, 2013 2:07 pm
by Robman533
Joyman533 wrote:this would be quite helpful.
Quite a lot I'd say, especially for people who use beacons a lot and would want to know specifically until where the powers affect us, like me.

Re: Beacon forcefields

Posted: Sat Nov 16, 2013 3:21 pm
by PhazeGod
Mesa lika this idea! Yousa could maka thisa really helpful!
~A Happy Gungan

Re: Beacon forcefields

Posted: Sat Nov 16, 2013 3:32 pm
by Robman533
PhazeGod wrote:Mesa lika this idea! Yousa could maka thisa really helpful!
~A Happy Gungan
I'm glad you gungans also support this! :P

Re: Beacon forcefields

Posted: Sat Nov 16, 2013 3:33 pm
by PhazeGod
Boss Nass' sign of approval!

Re: Beacon forcefields

Posted: Sat Nov 16, 2013 6:43 pm
by pig001
I kinda failed at that last message, heres what it was meant to say:
Really cool idea, but with region boundaries making some people lag a lot, i cant imagine what this would do to some computers with all the rendering and stuff. Making it an option would be cool though.

Re: Beacon forcefields

Posted: Sun Nov 17, 2013 7:23 am
by Faker
Meant to post about this but you did.
But I want this so I can use it for building projects. +1 :D