Infernal Mobs
Posted: Wed Aug 07, 2013 1:14 pm
I have no idea if this has been suggested already but i didnt see it in the last few pages.
So the main idea of the mod is to again, make craftland harder, as things have been getting easier.
This mod adds makes some mobs be special and have different ability's, i.e. Alchimist - throws Potions at you.
This can make craftland more challenging again and bring more fun into it.
They also drop the quadruple amount of xp and a random enchanted item.
I know it does require forge and this may be a problem but i still think it is worth being added or something like it being added.
"This mod randomly imbues spawning Living Things in the World with Diablo-style random Enchantments, making them much harder and much more rewarding to kill." Is from the Minecraft Forum page
So the main idea of the mod is to again, make craftland harder, as things have been getting easier.
This mod adds makes some mobs be special and have different ability's, i.e. Alchimist - throws Potions at you.
This can make craftland more challenging again and bring more fun into it.
They also drop the quadruple amount of xp and a random enchanted item.
I know it does require forge and this may be a problem but i still think it is worth being added or something like it being added.
"This mod randomly imbues spawning Living Things in the World with Diablo-style random Enchantments, making them much harder and much more rewarding to kill." Is from the Minecraft Forum page