better built in shaders

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David
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better built in shaders

Post by David » Fri Aug 02, 2013 6:27 am

the shaders arnt that good we all know it lol , I want a really really good shader

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Handyman
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Re: better built in shaders

Post by Handyman » Fri Aug 02, 2013 7:37 am

Then learn to code it, nidefawl even has problems with it, that is why they don't work correct
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nidefawl
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Re: better built in shaders

Post by nidefawl » Fri Aug 02, 2013 9:29 am

David wrote:the shaders arnt that good we all know it lol , I want a really really good shader
I updated the shaders interface. Next update you can load shaderpacks.

It was a ton of work as craftlands render engine is a lot different from vanilla.
I took me 2 weeks to get it working correctly. Debugging shaders code is a nightmare.

I have greatest respect for all GLSL shader programmers.
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David
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Re: better built in shaders

Post by David » Sat Aug 03, 2013 4:21 pm

sweet good job nide and thank you :)

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