Donation ideas?
- Slash
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Donation ideas?
Ok so it looks like to me that people are complaining about not enough specs for the server...
So on this thread, I want people to post ideas for each premium, or maybe just a few. Up to u...
My personal suggestions include....
Ideas:
A premium five maybe: 80 euro with 12 XP bottles, discount in U shop...and maybe some monthly rare rewards? #/&C color?
More prem 1 rewards.
Another special and cool command like glow?
Etc. more commands
Tips:
Again just some ideas.
Feel free to post your ideas here.
No ideas that would ruin the economy, plz
-Slash
So on this thread, I want people to post ideas for each premium, or maybe just a few. Up to u...
My personal suggestions include....
Ideas:
A premium five maybe: 80 euro with 12 XP bottles, discount in U shop...and maybe some monthly rare rewards? #/&C color?
More prem 1 rewards.
Another special and cool command like glow?
Etc. more commands
Tips:
Again just some ideas.
Feel free to post your ideas here.
No ideas that would ruin the economy, plz
-Slash
-Slash


- Arttu
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Re: Donation ideas?
The double inventory should be tempting enough 

- Mooshroom
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Re: Donation ideas?
Donation Points.
Either 1 donation point = 5 Votepoints or donation points can give thigns you can't get from the vote point shop
Either 1 donation point = 5 Votepoints or donation points can give thigns you can't get from the vote point shop

someone's going to see this eventually, right? https://www.youtube.com/watch?v=DuSKERiejO0
#OneMooChance
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Re: Donation ideas?
Donation Point Shop? xDMooshroom wrote:Donation Points.
Either 1 donation point = 5 Votepoints or donation points can give thigns you can't get from the vote point shop
Question Authority.
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Be Too Stupid To Stop.
Qu'importe le chemin que je prends j'aurai des regrets et des remords.
- David
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Re: Donation ideas?
or just a donator shop for ONLY donators
- Chedd
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Re: Donation ideas?
Maybe custom capes for Premium III and up?
Also an additional kit, e.g., a set of potions or such to be spawned a day.
Also an additional kit, e.g., a set of potions or such to be spawned a day.
Creator of the world renowned iChedd
Procrastination is like a credit card, it's only fun until you get the bill
Age is something that doesn't matter, unless you're some form of cheese
Procrastination is like a credit card, it's only fun until you get the bill
Age is something that doesn't matter, unless you're some form of cheese
- Slash
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Re: Donation ideas?
Chedd, the custom cape would be a fantanstic idea! Like optifine.
All of these suggestions are amazing
I Rly want to promote donations...so this should be an important thread on ways to promote without overdoing donations
Thanks a lot guys
-Slash
All of these suggestions are amazing
I Rly want to promote donations...so this should be an important thread on ways to promote without overdoing donations
Thanks a lot guys

-Slash
-Slash


- Mr_Blobby
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Re: Donation ideas?
Donation shops a bad idea. Terrible, infact.
Donations aren't here to exclude people who can't, but to let them have reasonable benefits of their generosity.
All the current donations pros are purely aesthetic or helping hands, nothing that gives a player a specific advantage over another.
The idea of spending money for vote points however, does sounds interesting, if it could be pulled off right.
Custom Capes sounds cool too.
But being realistic here, we already have a bank of donation benefits, adding too much more will just cause problems for coding them in, and players getting pissy.
Donations aren't here to exclude people who can't, but to let them have reasonable benefits of their generosity.
All the current donations pros are purely aesthetic or helping hands, nothing that gives a player a specific advantage over another.
The idea of spending money for vote points however, does sounds interesting, if it could be pulled off right.
Custom Capes sounds cool too.
But being realistic here, we already have a bank of donation benefits, adding too much more will just cause problems for coding them in, and players getting pissy.
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Re: Donation ideas?
I previously posted this in another thread created by Chance.
Here's an idea, and things may run like this already: Give an expiration date to the donor benefits. For example, if someone is a Premium I donor, allow them to enjoy level I perks for a certain amount of time. Extend the amount of time before expiration for each donor tier: 14 days for Premium I, 30 days for Premium II, 45 or 60 days for Premium III, and 60 or 180 days for Premium IV. Another thing that I would like to see added as a donor perk is in-game cash. So, we'll use Premium I again for an example: Premium I donates 5 Euro, gets a red name, ability to change their nickname, afk kick exemption, the +5 reserve slot, plus $2500 in-game cash. Cash and nickname don't expire, but the afk exemption, reserved slot, and name color does. Essentially, if a person wants to remain in a certain donor tier, he or she would be required to donate again to avoid expiration extend the time before expiration. I think this would keep your donor pool from becoming stagnant. Of course, people would be free to play. You may also consider awarding additional items as an incentive to donate. Some of the items could be rare or unique. People are willing to pony up the cash to have something that no one else does. There may be a delicate balance to maintain between gameplay (raiding dungeons, fighting bosses, and looting chests), and acquiring items through donation. This is why I suggest making high-tier donor items rare or unique.
I hope I didn't write this post in vain.
Here's an idea, and things may run like this already: Give an expiration date to the donor benefits. For example, if someone is a Premium I donor, allow them to enjoy level I perks for a certain amount of time. Extend the amount of time before expiration for each donor tier: 14 days for Premium I, 30 days for Premium II, 45 or 60 days for Premium III, and 60 or 180 days for Premium IV. Another thing that I would like to see added as a donor perk is in-game cash. So, we'll use Premium I again for an example: Premium I donates 5 Euro, gets a red name, ability to change their nickname, afk kick exemption, the +5 reserve slot, plus $2500 in-game cash. Cash and nickname don't expire, but the afk exemption, reserved slot, and name color does. Essentially, if a person wants to remain in a certain donor tier, he or she would be required to donate again to avoid expiration extend the time before expiration. I think this would keep your donor pool from becoming stagnant. Of course, people would be free to play. You may also consider awarding additional items as an incentive to donate. Some of the items could be rare or unique. People are willing to pony up the cash to have something that no one else does. There may be a delicate balance to maintain between gameplay (raiding dungeons, fighting bosses, and looting chests), and acquiring items through donation. This is why I suggest making high-tier donor items rare or unique.
I hope I didn't write this post in vain.
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Re: Donation ideas?
how about a new rank called partner. It would be someone who pays a set amount of money every month. This person will get some special privileges if he continues the monthly payments.
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