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better dungeons

Posted: Sat Mar 09, 2013 3:30 pm
by suhaild23
http://www.minecraftforum.net/topic/746 ... venturers/" onclick="window.open(this.href);return false;
can you make a new world for these dungeons so people can have more fun its awesome i myself have tried it and think its truly amazing and a good addition for craftland.

Re: better dungeons

Posted: Wed Mar 13, 2013 2:04 am
by ethan0369
An interesting idea, and the hookshots whould be very fun! (That's in this mod, right?) Anyway, I don't really see any problem in this except the fact with the new world and stuff. It takes up too much ram, but if we, the people, donate enough, we can get another!
But wait!
The aether 2 is coming out soon, and there's allready going to be a new world for that. I guess we will have to wait for them to get this.

Re: better dungeons

Posted: Wed Mar 13, 2013 6:51 am
by Cynthriel
Aether II has very cool dungeons.

However, it would be nice to see some cool generated/template structures. This is similar to what I've already talked about.
This isn't going to be directly added. Maybe some template structures can be generated in a new overworld, if one is to ever come.
And the the loot would have to be nerfed. There is a sense of converting ideas from single player to multiplayer: you have to nerf everything.

Re: better dungeons

Posted: Wed Mar 13, 2013 1:17 pm
by ethan0369
Along with nerfing everything, there WILL be bugs similiar to the flame bow bug now. The fire scroll would probably light players on fire, and will NEED to we nerfed because of all the fire griefing it can do. I don't think many other things other than that needs to be nerfed, unless they don't want the teleport scroll to be a god in the aether!
But other than that...
Better dungeons + Aether 2 = Epicness + Loot. Don't forget that these items spawn in every naturaly spawned chest, if I'm right. I've only played this on the yogbox, so they might have changed that.

Re: better dungeons

Posted: Wed Mar 13, 2013 3:27 pm
by EpicAdrian
Awesome but.. I think that spawners are easy enough to get already and this would make them even easier to be obtained + spawner prices would drop which = More grinders = More lag + XP = Even worse economy, and looking at what the economy is like already i don't think its a good idea... However if nide has these 'dungeouns' protected then that shouldnt be too bad.

Re: better dungeons

Posted: Wed Mar 13, 2013 4:50 pm
by Blackjack
From what I've heard, Nidefawl is either going to A) add another aether world, or B) replace the current one with a new one.

I don't know when it will happen, don't panic, there'll be plenty of formal announcements. I'm sure nide will include aether II dungeons in it.

Re: better dungeons

Posted: Wed Mar 13, 2013 7:23 pm
by Serveitup45
I support this motion because this would make this server a lot more fun and attract more Minecraft players. Many people love the better dungeons mod and would like to see servers of them. I myself, would love this server to have the better dungeons mod. Thank you for your time.
-Serveitup45

Re: better dungeons

Posted: Thu Mar 14, 2013 10:03 pm
by suhaild23
if there is any problems go ahead and nerf them if you want change the amount of XP or make it so there is less awards from dungeons. you probably dont have to put the skeletons to cause you could just do that with zombies, some guy equipped several zombies with different weapons and armor and stuff like that, and he did it with no mods at all so it should be easy, but im perfectly okay if you change it any way you want i can manage i just want the dungeon for the challenge. And no i dont think there is a hook thing in it but good idea. although admins might not think so cause we can just jump in some things and do smart moving mod.


also the sphinx thing that shoots the fire charges like the ghasts some one made a spawn for them so just put that thing and make an npc who can click it so it shoots toward you (is that even possible?!! cause i have no idea)

Re: better dungeons

Posted: Thu Mar 21, 2013 6:39 pm
by suhaild23
if you put this mod i honestly think it will benefit craftland greatly and a lot more people would probably talk about it cause i have a couple of friends who tried this and they think its the best server ever made.

Re: better dungeons

Posted: Fri Mar 22, 2013 4:26 am
by nidefawl
I don't like that mod. Only the pirate ships and siege castles look interesting.
Porting it over would take another week of work, so I keep working on my own dungeon generator instead.