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Tweak in dungeon armor

Posted: Wed Jan 30, 2013 8:32 pm
by Apophis
I think that you should be able to repair neptune armor via water. You should be able the have a full set of it, be in water and it slowly repairs it.
Plus, it should work for the other 2 types.
the drawback, neptune is weaker to fire, and all 3 need the full set to repair.



this is my opinion, let me know if it can make it.

Bedrock923

Re: Tweak in dungeon armor

Posted: Wed Jan 30, 2013 8:58 pm
by Zarvon
Probably too op, but I love the idea :D

Re: Tweak in dungeon armor

Posted: Wed Jan 30, 2013 9:50 pm
by Apophis
Then maybe u could use it in an enchanter and 64 ambrosiam = 1 dungeon item repaired. 32 for boosted enchanter

Re: Tweak in dungeon armor

Posted: Thu Jan 31, 2013 8:03 pm
by greiko5
a 64 stack of ambro for 1 repaired dungeon armor piece seems like a good trade off, so to repair a full set of armor you'd need 5 stacks of ambro. and maybe it could take a really long time to repair, like 30 mins for each piece.

Re: Tweak in dungeon armor

Posted: Thu Jan 31, 2013 8:23 pm
by Apophis
excatly greiko, it would take a loooong time to repair 1 dungeon piece. also, posibly tools? it is probably a pain to keep replacing you tools.

Re: Tweak in dungeon armor

Posted: Thu Jan 31, 2013 8:32 pm
by Blackjack
I hate the idea. Would ruin the whole idea of "selling armor" in shops.

Re: Tweak in dungeon armor

Posted: Thu Jan 31, 2013 10:32 pm
by Zarvon
Yeah, honestly, I think it works fine as is and in reconsideration I think that probably the reduce in protection would be too much of a deterrent.