Clay Soldiers?

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Ejweske
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Clay Soldiers?

Post by Ejweske » Tue Dec 18, 2012 1:12 am

I think it would be really cool to be able to have a little clay army.

Plus, McMMo Excavation leaves me with A LOT of extra clay.

This could also lead to cool arena fights with prizes...
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Zarvon
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Re: Clay Soldiers?

Post by Zarvon » Tue Dec 18, 2012 1:17 am

Ejweske wrote:I think it would be really cool to be able to have a little clay army.

Plus, McMMo Excavation leaves me with A LOT of extra clay.

This could also lead to cool arena fights with prizes...
Problem is, the mod is kinda boring (you can't even control the little buggers) and REALLY, REALLY easy to crash servers with it (same type of soldier, a whole bunch of times in a row, and you have way too many to deal with).
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Mr_Blobby
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Re: Clay Soldiers?

Post by Mr_Blobby » Tue Dec 18, 2012 4:01 pm

Zarvon wrote:Problem is, the mod is kinda boring (you can't even control the little buggers)
Thats the fun of it, herpderp! You get to see mass battles of your tiny minions.
Zarvon wrote:REALLY, REALLY easy to crash servers with it (same type of soldier, a whole bunch of times in a row, and you have way too many to deal with).
Tie clay entities to player, and limit it.
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Zarvon
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Re: Clay Soldiers?

Post by Zarvon » Tue Dec 18, 2012 6:06 pm

blobbosezhi2 wrote:Tie clay entities to player, and limit it.
If this could be done, I suppose I could see the fun of it... say, 2 types of soldiers per player, even with a number of alts it wouldn't do much at all to lag the server.
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Re: Clay Soldiers?

Post by Blackjack » Tue Dec 18, 2012 8:21 pm

If it's possible, I like the idea.
Make it idiot proof and someone will make a better idiot.

Everyone is entitled to be stupid, some people just abuse the privilege.

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