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Donator Area
Posted: Fri Dec 07, 2012 1:45 am
by klubjosh
I know a donator world would be to CPU intensive, but could part of a world just be parceled out so that only donators could go in that area.
Maybe a world guard protection?
Re: Donator Area
Posted: Fri Dec 07, 2012 2:17 am
by Melody
Well with the New (New) World coming out, it's already going to take more to have that running. At that point, we have 5 worlds running and not enough donations. If only one donation gets you in, then who's to stop only miniscule amounts of donations to get in? I say we put a minimum should this even happen. Those who have donated at least 10 Euros, AKA red names and up.
But again, with a 5th world running, Nide's gonna either need to drop a world, or get more income to have the server stay up.
Re: Donator Area
Posted: Fri Dec 07, 2012 7:32 am
by Mr_Blobby
Tess_Verres wrote:But again, with a 5th world running, Nide's gonna either need to drop a world, or get more income to have the server stay up.
Disk space isn't an issue in the slightest, also, loaded chunks wouldn't change, as player count wouldn't change.
Re: Donator Area
Posted: Fri Dec 07, 2012 9:41 am
by Handyman
if the new new world is being added, the old world will be removed.
donations have a minimum of €5, i think less then that will be rejected.
Also if chunks aren't used, they don't load.
Re: Donator Area
Posted: Sat Dec 08, 2012 12:06 pm
by 1stkeks
the old world will get removed?
which world is it? the overworld or the aetherworld?
Re: Donator Area
Posted: Sat Dec 08, 2012 12:07 pm
by VepaS
It is the oldest world.
Re: Donator Area
Posted: Sat Dec 08, 2012 12:48 pm
by Handyman
the oldest overworld, which has the tree as spawn, and is named as main world at the tab maps.
Re: Donator Area
Posted: Sat Dec 08, 2012 5:54 pm
by klubjosh
So aether newworld and nether are staying?