Making Craftland Fun Again Part 1: The PvP

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22dsf23
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Re: Making Craftland Fun Again Part 1: The PvP

Post by 22dsf23 » Fri Mar 15, 2013 10:27 pm

Handyman wrote:
22dsf23 wrote: I know people will come just give it time.
If you are rounding up players to come, make sure they have good arguments to approve this or think with the rest.
Not just "Yes" "I like this" "this is the best idea eva!".
Make them actually look into what all had been said.
22dsf23 wrote: I asked for you to comment on the idea not what you think of me
The thing is that you try to achieve something, when trying to do this, you need to try to be a so called "professional" and know where you are talking about.
As for now you lack those properties to convince others to make a change.
thx for the advice I knew i shouldnt have come out with this so fast it really wasnt ready.
THE TCT Abridged Co- Owner, "The Ex-Rebel" 22dsf23

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SoundWave355
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Re: Making Craftland Fun Again Part 1: The PvP

Post by SoundWave355 » Thu Sep 04, 2014 2:04 am

Found it c: it was 2 years ago apparently..

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Kye
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Re: Making Craftland Fun Again Part 1: The PvP

Post by Kye » Thu Sep 04, 2014 11:32 am

PvP is fun but when you have people that tp to spawn when there about to die *cough cough * jor
Busy firing potatoes out of my butt.


In other news Derpy wins the Award for most Jailbait.

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hiddensavage
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Re: Making Craftland Fun Again Part 1: The PvP

Post by hiddensavage » Sat Sep 06, 2014 10:11 am

Kye stop pointing me out in 25% of your post, its getting old. I don't do it so neither should you, also every time you do point me out its always negative. I also support this idea somewhat, I like the pvp idea and the non griefing thing. Like there could still be regions but all with pvp on. But there should be a world for people to be creative and build.
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