More Region Options

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nickmcski
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Re: More Region Options

Post by nickmcski » Thu Sep 05, 2013 6:08 am

Chaotic wrote: Also mod/admins can only kick too, by a command like /region [region name] kick [username] so if a player wants him/her away they can ask a mod/admin
Do you understand that it's always been like this. If you don't want a player in your region/territory ask a staff member and they will be moved to spawn. The only point of adding that command would be so players can remove people from their region themself.
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Re: More Region Options

Post by Cynthriel » Thu Sep 05, 2013 6:40 am

nickmcski wrote: I fail to see why you don't think players should be able to ban players from their own region. I can't think of a single situation where this could be "abused"

Well, I saw Joyman with his public dungeons allowing everyone to use the region but a few select people. He said himself his reasons are stupid and that he doesn't like those players. I think nide should finalize whether he is allowed to have public dungeons with beacons, but deny individuals.


ooooooorrrrrrr there could be a "Private/personal" vs "Public" check for these regions, where a staff member could deny the use of these commands within that region (for dungeon claimers.)

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Re: More Region Options

Post by Joyman533 » Thu Sep 05, 2013 2:43 pm

Region kick: ok

Region ban: could be abused, people might just randomly ban you for no reason.

Entry access: ok

Buffs: I want this in my regions
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Re: More Region Options

Post by Joyman533 » Thu Sep 05, 2013 2:46 pm

Cynthriel wrote:
nickmcski wrote: I fail to see why you don't think players should be able to ban players from their own region. I can't think of a single situation where this could be "abused"

Well, I saw Joyman with his public dungeons allowing everyone to use the region but a few select people. He said himself his reasons are stupid and that he doesn't like those players. I think nide should finalize whether he is allowed to have public dungeons with beacons, but deny individuals.


ooooooorrrrrrr there could be a "Private/personal" vs "Public" check for these regions, where a staff member could deny the use of these commands within that region (for dungeon claimers.)
Nide said that if I put beacons on the dungeons, I am allowed to control them.
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Re: More Region Options

Post by pig001 » Thu Sep 05, 2013 3:13 pm

What i mean by abuse is when a person bans a player from a region which is near they're region, part of theirs etc. when doing nothing wrong. This can also annoy new players when trying to explore if they get to somewhere, enter a region with a no entry region and they cant get past. If you already have a region, you shouldnt have to worry about others messing about in it, i.e. stealing.

I know this still doesnt fully explain my point, but its the best i can do at the moment.
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Re: More Region Options

Post by Blue » Sat Sep 07, 2013 5:02 pm

Go around the region. It's not abusing when you ban them for no reason! It's your region, your land, your territory

Also, the point of this suggestion is to make life easier for moderators and admins, not make it harder by giving them 3 more things they have to do for players.

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Re: More Region Options

Post by Faker » Mon Sep 09, 2013 4:46 am

Blue wrote:Go around the region. It's not abusing when you ban them for no reason! It's your region, your land, your territory

Also, the point of this suggestion is to make life easier for moderators and admins, not make it harder by giving them 3 more things they have to do for players.
They can ban a mod, admin or even the owner...
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Re: More Region Options

Post by pig001 » Mon Sep 09, 2013 6:11 pm

What if they cant go around the region, as it is a regioned island and there is nothing on either side. This was the example i was making.
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Re: More Region Options

Post by Blue » Wed Sep 11, 2013 1:03 am

Chaotic it would be pretty simple to code it so that administrators and moderators override the ban list and can get in no matter what.

Pig, that is very true. But couldn't you just use a Moa or pillar around?

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Re: More Region Options

Post by nickmcski » Wed Sep 11, 2013 3:21 am

pig001 wrote:What if they cant go around the region, as it is a regioned island and there is nothing on either side. This was the example i was making.
But right now you say say to a player "dont come in my region" (aka banning them in this system) then if they come in the region a mod/admin will have to move them to spawn or ban them.
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