Donation ideas?

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Mr_Blobby
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Re: Donation ideas?

Post by Mr_Blobby » Mon Jun 17, 2013 10:32 pm

Tyler wrote:I previously posted this in another thread created by Chance.


Here's an idea, and things may run like this already: Give an expiration date to the donor benefits. For example, if someone is a Premium I donor, allow them to enjoy level I perks for a certain amount of time. Extend the amount of time before expiration for each donor tier: 14 days for Premium I, 30 days for Premium II, 45 or 60 days for Premium III, and 60 or 180 days for Premium IV. Another thing that I would like to see added as a donor perk is in-game cash. So, we'll use Premium I again for an example: Premium I donates 5 Euro, gets a red name, ability to change their nickname, afk kick exemption, the +5 reserve slot, plus $2500 in-game cash. Cash and nickname don't expire, but the afk exemption, reserved slot, and name color does. Essentially, if a person wants to remain in a certain donor tier, he or she would be required to donate again to avoid expiration extend the time before expiration. I think this would keep your donor pool from becoming stagnant. Of course, people would be free to play. You may also consider awarding additional items as an incentive to donate. Some of the items could be rare or unique. People are willing to pony up the cash to have something that no one else does. There may be a delicate balance to maintain between gameplay (raiding dungeons, fighting bosses, and looting chests), and acquiring items through donation. This is why I suggest making high-tier donor items rare or unique.

I hope I didn't write this post in vain.
Fuck, I replied in the other topic x-x
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Tyler
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Re: Donation ideas?

Post by Tyler » Mon Jun 17, 2013 11:28 pm

Blobby, I read the reply. I apologize for posting the same thing in two different threads. I posted it first in Chance's, and then copied it to this one. Again, I didn't intend to purpose a business model that brings disgust to admins/mods/players. I think banana has a great idea of added a higher donor tier above Premium IV, though. A higher one-time donation would certainly be helpful to Nidefawl in the long run.
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Re: Donation ideas?

Post by Eleazar » Tue Jun 18, 2013 12:50 am

I have an idea, though it would be slightly advantageous for donors. A potion kit. I am sure Nide can code in potions with the other available effects in minecraft. For instance, a Haste potion that gives better mining speed, or funny trippy things like a nausea potion that screws with your vision, both effects of which are already in minecraft, available with the /effect command in creative. There are a lot of things you could do with it, and a lot of fun cool potion effects already in minecraft.

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