Boss Reworks, and new arena Boss!
Posted: Wed Apr 27, 2016 1:28 am
I think some of the arena bosses should be reworked to deal magic damage to players so it can go through armor, I will explain below which attacks right now should have this magic power:
- Iron Golem: When this boss spins its hands it should inflict magic damage to players around it.
- Wither skeleton: When the lighting strikes it should inflict Magic Damage.
- Vampire boss: When some butlers spawns, some of them should wield a staff wand or a nature staff just to represent he's a mage and deal magic damage on hit.
- Snow Golem boss: His minions should inflict 1 half a heart of Magic damage per snowball they toss.
New boss idea: Wolf
A giant wolf that summons 10-50 Packs of small wolves that will hit through armor per hit, players will need to run from these and sometimes they go fast and sometimes they go slow.
- Iron Golem: When this boss spins its hands it should inflict magic damage to players around it.
- Wither skeleton: When the lighting strikes it should inflict Magic Damage.
- Vampire boss: When some butlers spawns, some of them should wield a staff wand or a nature staff just to represent he's a mage and deal magic damage on hit.
- Snow Golem boss: His minions should inflict 1 half a heart of Magic damage per snowball they toss.
New boss idea: Wolf
A giant wolf that summons 10-50 Packs of small wolves that will hit through armor per hit, players will need to run from these and sometimes they go fast and sometimes they go slow.