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Boss Suggestion: Skeleton

Posted: Tue Sep 16, 2014 5:06 pm
by YT_Rivenful
==================================General=============================
Boss Name: Boss Skeleton | | Super Boss Skeleton.
Boss Health: 12,000 | | 80,000.
Model: Resized Model, Diff color eyes | | Gold eyes, Hat.
Drops: You decide | | You decide.
Other: No skill levels can be increased when attacking this boss, Valkyrie weapons/tools deal 80% of their normal damage.

============================= Offences/ Attacks ============================

- Auto range skill: Shoots an arrow at someone dealing (Damage = You decide.) [This auto attack happens every second]. Each arrow got punch 5 to Knock you back.

- Charged Wave: [Happens every 1k Health gone] Skeleton teleport into the middle of the Arena and stands still with his bow glowing and pulled back. This attack Hits all players on the feild in front of the skeleton boss
And goes through any armor/protection. To block this attack you must wear a Shield or get behind the Skeleton. This powerful shot does 80% of somebody's health, Use a shield to block.
Players got 3-5 seconds to put on the shield before this deadly attack is unleashed.

- Pin Attack: [Happens every 2 Minutes] The Skeleton boss summons a tornado to Pick 1 player to Suck The player in then uses a Dart shooter to hit him multiple times until he is dead or until
the boss gets hit by another player. [Dart shooter speed, Damage you Decide per dart.]

- Skeleton Nest: [Happens When the boss is below 5,000 Health] The boss is scared to die so he spawns in 10 skeletons with 10k hp each. [They do 10 damage per arrow But Knock back 8 and
They got crazy defence]

====================================== Agility and Defences ==================================================

- Dash: Everytime the boss loses 100 health He gains speed 5 for 3 seconds to run to a different location.

- Smoke Bomb: [Every 15 secs] The boss Vanishes with smoke left behind ends up somewhere random in the Arena but is invisible for 1 second.

- Ninja flank: [ 1/4 chances of happening if boss gets hit] Sometimes when the boss gets hit he goes somewhere in the room and leaves a standing Corpse of himself with TNT to blow up.

- Leap: [Every 3 seconds] The boss jumps 5 blocks high into the air to snipe someone and get away.

================================= Final Defence/Attack ==================================================

Ultimate shots: When the boss got 1k hp left he Summons the biggest tornado that can catch anyone 10 blocks away and once your caught he pulls out the dart shooter and shoots you to death and you cannot be saved, Stay back far and use your bow to reach him. Boss also starts to shoot 3 arrows at once to multiple targets [Damage? You choose.]

Re: Boss Suggestion: Skeleton

Posted: Tue Sep 16, 2014 5:07 pm
by amp
If a boss is going to have resistance against Valk tools, might as well be a Boss Valk Queen

Re: Boss Suggestion: Skeleton

Posted: Tue Sep 16, 2014 5:10 pm
by Mogubea
This idea is really good, I would love to see this implemented into Craftland.
Maybe loot can include a skeleton/wither skeleton spawner (Very very rare) and an Unbreaking X, Power V bow?

Re: Boss Suggestion: Skeleton

Posted: Tue Sep 16, 2014 5:11 pm
by YT_Rivenful
Btw thanks to flutter her layout made it much easier for me to make this ideas came to my head while making this boss suggestion. :)

Re: Boss Suggestion: Skeleton

Posted: Tue Sep 16, 2014 5:14 pm
by Mogubea
Jaylee8111 wrote:Btw thanks to flutter her layout made it much easier for me to make this ideas came to my head while making this boss suggestion. :)
No problem :)