Is the Nether/End hard enough?

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Is the Nether/End hard enough?

Post by pig001 » Wed Nov 23, 2016 6:09 pm

Im looking for any opinions on the nether and end, and if people think its too difficult, not difficult enough, any ideas how to do either of the two options?

Furthermore, is there any features from vanilla or other mods people would like to see added to either dimension?

Thanks in advance.

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Re: Is the Nether/End hard enough?

Post by Kye » Wed Nov 23, 2016 6:57 pm

Way too easy ender dragon needs like 10x the health it has already the nether need leveled mobs like a lvl 10 pigman would be um intresting.
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Re: Is the Nether/End hard enough?

Post by Hampton » Wed Nov 23, 2016 7:39 pm

uggg, here is the problem. The enderdragon is easy for OP players yet are for non OP players... so making it harder would just limit how many people can fight it.

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Re: Is the Nether/End hard enough?

Post by amp » Wed Nov 23, 2016 8:24 pm

Enderdragon is easy... If you're an OP player. It's hard enuff for the noobs. Instead of buffing bosses/mobs, why don't we nerf the OP shit?
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Re: Is the Nether/End hard enough?

Post by Red » Wed Nov 23, 2016 9:12 pm

amp wrote:Enderdragon is easy... If you're an OP player. It's hard enuff for the noobs. Instead of buffing bosses/mobs, why don't we nerf the OP shit?
No pls.... no more nerfs!
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Re: Is the Nether/End hard enough?

Post by Hampton » Wed Nov 23, 2016 9:30 pm

Red wrote:
amp wrote:Enderdragon is easy... If you're an OP player. It's hard enuff for the noobs. Instead of buffing bosses/mobs, why don't we nerf the OP shit?
No pls.... no more nerfs!
if everyone is nerfed then nobody is nerfed...

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Re: Is the Nether/End hard enough?

Post by amp » Wed Nov 23, 2016 9:38 pm

Pi3 wrote:
Red wrote:
amp wrote:Enderdragon is easy... If you're an OP player. It's hard enuff for the noobs. Instead of buffing bosses/mobs, why don't we nerf the OP shit?
No pls.... no more nerfs!
if everyone is nerfed then nobody is nerfed...
That's why I didn't say nerf everyone. Nerf the really op shit. Like in other games, the better tier stuff you have, the less you gain from each tier.

Imagine this scenario. 5 weapons are sorted from worst to best. In the Craftland system, we do the following.

Tier one -> 50% increase to tier two -> 55% increase to tier 3 -> 60% increase to tier 4 -> 75% increase to tier 5


In reality, it should be more like this:

Tier one -> 100% increase to tier 2 -> 90% increase to tier 3 -> 80% increase to tier 4 -> 70% increase to tier 5, etc.

Do you understand what im saying? The system should reward hard work and the achieving of new items, but, the higher tier you go, the less difference their is between the items. That is how many other games do it and thats how we should do it.
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Re: Is the Nether/End hard enough?

Post by Hampton » Thu Nov 24, 2016 12:19 am

amp wrote: That's why I didn't say nerf everyone. Nerf the really op shit. Like in other games, the better tier stuff you have, the less you gain from each tier.

Imagine this scenario. 5 weapons are sorted from worst to best. In the Craftland system, we do the following.

Tier one -> 50% increase to tier two -> 55% increase to tier 3 -> 60% increase to tier 4 -> 75% increase to tier 5


In reality, it should be more like this:

Tier one -> 100% increase to tier 2 -> 90% increase to tier 3 -> 80% increase to tier 4 -> 70% increase to tier 5, etc.

Do you understand what im saying? The system should reward hard work and the achieving of new items, but, the higher tier you go, the less difference their is between the items. That is how many other games do it and thats how we should do it.

I 100% agree with this!


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Re: Is the Nether/End hard enough?

Post by Nox » Thu Nov 24, 2016 3:48 pm

amp wrote:Enderdragon is easy... If you're an OP player. It's hard enuff for the noobs. Instead of buffing bosses/mobs, why don't we nerf the OP shit?
Just don't be able to wear armor at all in end or nether, instead of screwing players over while they are trying to get better.

OT: End is just fine, rather fix the dragon while he goes full retard, Nether is practicly rarely used and has no point of making it harder, just replace the world and make a new nether world with additions.

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Re: Is the Nether/End hard enough?

Post by Jovaniph » Thu Nov 24, 2016 4:59 pm

Maybe getting rid of Nether related Mob Spawners would actually make the Nether less useless (Wither Skeleton Spawners was the biggest mistake)...

As for the end, I honestly think there is too many instances and are exploited very easily.

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