new boss drops

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Kye
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new boss drops

Post by Kye » Thu Jul 17, 2014 3:04 am

well every time i face the new boss i seem to get the highest score
like for instance today i have got 18k damage and 20k damage on a boss
on the 18k damage game i got 8 strenght 3 potions yet someone got 500 damage and got a valkryie chestplate with protection 6 unbraking 10 i dont understand why it is randomised beacuse you can just get 20 damage and win a valk chestplate yet the players that come top might just get emralds and iron.
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Robman533
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Re: new boss drops

Post by Robman533 » Thu Jul 17, 2014 7:20 am

I agree to this, or either, make it like RS: the player who does the most damage gets the drop OR the drop gets shared between party members. If a party member doesn't get a drop for a kill, his chances are greater to get the next drop (refers to Runescapes lootshare).
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Mogubea
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Re: new boss drops

Post by Mogubea » Thu Jul 17, 2014 3:42 pm

I do not support this.

I think it's nice actually having a chance to get some loot instead of the highest damager always getting it -_-
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amp
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Re: new boss drops

Post by amp » Thu Jul 17, 2014 4:02 pm

Fluttershy wrote:I do not support this.

I think it's nice actually having a chance to get some loot instead of the highest damager always getting it -_-
I agree, but, it should be more heavily weighted by damage instead of 99% randomization.
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