Patchnotes 8.3

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pig001
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Patchnotes 8.3

Post by pig001 » Mon Apr 30, 2018 11:26 pm

* Removed Tree mutator
** All tree mutations are now done inside the "Crop Mutator" block (the seed mutator)
** Recipes are the exact same, and a bit easier now.
* Grass drops random seeds
** Not totally random. Rarer seeds drop much more rarly.
* Infusement altar changes
** Infusement altar now consumes mob heads
** Specific heads required per infusement rather than overall head "power".
** Lore of the infusement altar is changed. It is now infusing the souls of the dead animals into the items.
** Removed certain items from the altar that didnt fit with the new ethos, and added some new ones
** Can now use any blocks instead of Dungeon Stone (I found tables look quite cool)
** Infusement altar and book recipe changes
* Skulls now drop more regularly from new mobs
* Added new villager trades
* Optimisations to plants and crops code
* Changed bamboo thatching recipe to be made in loom
* Changed crop mutator and cooking + book recipes
* Fixed issue with new saplings growing the wrong tree
* Added staff icon to player list screen
* Wolfs now drop fangs
* Hunger is more serious
** Being low on food now gives a nerf to damage, similar to the weakness potion
** Being on very low hunger begins nausiating you, and causing blindness
** When hunger is high, 25% chance to crit when swinging normally
** Food with higher hunger values now takes longer to eat
* Fixed old bug where drowning, poision etc. would not damage through armour
* Reduce amount of aether orbs from elysian dungeon
* VIP now gives 1 extra inventory row, and registering now gives the "registered" rank with tp permissions
* Removed Master rank
* Reset mining world
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Re: Patchnotes 8.3

Post by Beandon » Tue May 01, 2018 9:16 am

ty for stars instead of dashes

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Re: Patchnotes 8.3

Post by Hamster » Tue May 01, 2018 6:34 pm

why remove master, i worked for that
[center]nice meme bigboy[/center]

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Re: Patchnotes 8.3

Post by Hamster » Tue May 01, 2018 6:34 pm

plus, spider heads were a donator item at one point, so now thats more waisted
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Re: Patchnotes 8.3

Post by Randoro » Tue May 01, 2018 7:07 pm

I like the armor nerf, arena is more fun and actually challenging, but I think feather falling needs a buff otherwise grav armor just too op, even with featherfalling IX on a pair of valk boots and 100% acrobatics roll one dies from a 40 block fall . _ . I can't exit my home safely q.q
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Re: Patchnotes 8.3

Post by Cody » Tue May 01, 2018 7:40 pm

you use to be able to fall out of the aether with full acrobatics, and survive, and with feather falling 8 you took 0 fall damage, to die from 40 blocks is ridiculous

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Re: Patchnotes 8.3

Post by Beandon » Tue May 01, 2018 8:29 pm

I love the difficulty boost to arena bosses that give health draining effects to the player (Flesh Lich (fire), Wither Skeleton (wither) and the Aechor Plant (aether poison))... But the fall damage thing I think needs to be readded. Feather Falling doesn't exactly do anything now . _.

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Re: Patchnotes 8.3

Post by nickmcski » Wed May 02, 2018 1:53 am

I will take a look at the falling damage calculation. It could be that some check is not working properly.

To be fare though I think if someone fell off a 12 story building they would be dead as well.
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Re: Patchnotes 8.3

Post by amp » Wed May 02, 2018 2:35 am

@Hamster:

Master is useless. Like 3 people had it, it didn't give anything, and no one wanted to get it.

On the topic of donor items: trying to make server less P2W.
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Re: Patchnotes 8.3

Post by fin344 » Fri May 04, 2018 5:55 pm

"less P2W", what about "no P2W"

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