Update 8.0 Patchnotes

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pig001
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Update 8.0 Patchnotes

Post by pig001 » Wed Sep 06, 2017 11:54 pm

Fixed freezer output
Fixed soups and stews stack size
Fixed chunks not unloading due to structure generation tasks not timing out
Fixed clay colors
Fixed zombie break door event
Fixed dupe glitches(a few)
Fixed TP check for region owners
Fixed Skins GUI showing "Ring 1" for all normal inventory slots.
Fixed infusement book paxel showing wrong description
Fixed cooking pot entity bug
Fixed background on skins/models cutting model on z-axis
Fixed armor not rotating on display dummy
Fixed armor stands
Fixed cooker so it only accepts mob eggs in that have matching recipes
Fixed cooker crash bug
Fixed rotate on display cases and armor stands
Fixed NPE when randomly spawning entities
Improve boats so that they no longer break on collision
Improve preview and display case renderer for chest/pants/boots skins
Improve tourmaline pickaxe durability
Improve wither heal only for 300 ticks, so it cannot be abused to level skills
Nerf pirate coins/diamonds
Nerf fleshlich boss

Added Deepvale
Added new main menu GUI
Added new task lists GUI
Added spawning of Grimoire of gaia mobs in Deepvale
Added spawning of Biomes’o’plenty biomes in deepvale
Added 255 Armour Skins (including weapons) / 247 Armour Blocks
Added new many new generating structures
Added new underground stones and polished versions
Added optional itemstack to chat messages
Added new crate loot
Added generating toxic rock in caves and mud in ponds
Added ladder and chair block types for armour models
Added flesh lich arena boss
Added nether quartz having a small chance of exploding in the nether
Added missing tourmaline amulet recipe
Added 4 new dungeons stones and new dungeon regions
Added new tree logs and planks
Added recipes for fruit log -> fruit plank
Added display dummy
Added alex model to display dummy
Added allowing of skin on dummys
Added coral
Added new hanging lights
Added cooking pot, soups/stews and cooking book
Added bombs and pirates
Added new rarity levels and changed existing levels
Added particle generator(kaleidoscopic ignelum) and runes
Added paxels and tourmaline pickaxe
Added cold fire charge
Allow ops to modify all bank accounts
Added skins GUI
Added new debug commands
Added modelBlock and modelArrow item.
Added new chestshop categories
Added smooth water colors
Added falling leaves for deepvale
Added sand spider, desert spider, and bears
Added new plants, leaves and folliage
Added new decorative blocks, walls and doors
Added bottle drinks effects
Added /friend deny command
Added motions and motions GUI
Removed all McMMO XP for non-direct damage causes
Removed allowing skin items in armor slots
Killed DV Labs Professors
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amp
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Re: Update 8.0 Patchnotes

Post by amp » Thu Sep 07, 2017 12:00 am

pig001 wrote:
Wed Sep 06, 2017 11:54 pm

Allow ops to modify all bank accounts
pls dont bankrupt me
Question Authority.
Be Too Stupid To Stop.

Qu'importe le chemin que je prends j'aurai des regrets et des remords.

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Phoenix
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Re: Update 8.0 Patchnotes

Post by Phoenix » Sat Sep 09, 2017 5:57 am

Thanks and go ahead bankrupt Chance ;)
He is holding on way to long to that money.

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Randoro
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Re: Update 8.0 Patchnotes

Post by Randoro » Sat Sep 09, 2017 9:46 am

rip professors

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Caity
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Re: Update 8.0 Patchnotes

Post by Caity » Sat Sep 09, 2017 3:16 pm

Randoro wrote:
Sat Sep 09, 2017 9:46 am
rip professors
RIP Randoro

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Hades
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Re: Update 8.0 Patchnotes

Post by Hades » Sat Sep 09, 2017 4:35 pm

pig001 wrote:
Wed Sep 06, 2017 11:54 pm
Nerf pirate coins/diamond
What happened to talking to people who paid for pirate spawners to make sure they dont feel fucked over?

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pig001
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Re: Update 8.0 Patchnotes

Post by pig001 » Sat Sep 09, 2017 6:55 pm

Hades wrote:
Sat Sep 09, 2017 4:35 pm
pig001 wrote:
Wed Sep 06, 2017 11:54 pm
Nerf pirate coins/diamond
What happened to talking to people who paid for pirate spawners to make sure they dont feel fucked over?
That quote is from the update that happened almost instantly when they were released, the proper nerf hasn't happened yet.
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