Update 6.6 Patchnotes

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nidefawl
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Update 6.6 Patchnotes

Post by nidefawl » Fri Feb 19, 2016 6:24 pm

Mining world got reset
Increased the chance to find high level enchantment trades on villagers
Increased the repair XP
You now get the same amount of repair-xp for all types of items (damage points repaired * 20)
Added marble blocks (Raw, Stone, Chiseled, Stairs, Bricks, Pillars, Pillar Top)
Added a world setting for creative worlds that disables all mob drops and stats
Removed spectral tools that had too high levels on their enchants (Unbreaking > 3, Eff. > 5, etc)
Lowered the effect protections enchants have on fall-damage
Name-tags can no longer be used on Moas
Fixed gamemode always falling back to survival when re-joining creative worlds
Removed lightning swords from creative inventory
Several fixes/tweaks on different parts of the GUI
ImageImageImage

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TheLegendJet
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Re: Update 6.6 Patchnotes

Post by TheLegendJet » Fri Feb 19, 2016 11:16 pm

Thanks for the Update Nide & Staff :)

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A_Land_Whale
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Re: Update 6.6 Patchnotes

Post by A_Land_Whale » Sat Feb 20, 2016 12:39 am

rip kye's pick. It served me well.
Let's Make Craftland Great Again!

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Re: Update 6.6 Patchnotes

Post by Kye » Sat Feb 20, 2016 11:03 pm

nidefawl wrote:Mining world got reset
Increased the chance to find high level enchantment trades on villagers
Increased the repair XP
You now get the same amount of repair-xp for all types of items (damage points repaired * 20)
Added marble blocks (Raw, Stone, Chiseled, Stairs, Bricks, Pillars, Pillar Top)
Added a world setting for creative worlds that disables all mob drops and stats
Removed spectral tools that had too high levels on their enchants (Unbreaking > 3, Eff. > 5, etc)
Lowered the effect protections enchants have on fall-damage
Name-tags can no longer be used on Moas
Fixed gamemode always falling back to survival when re-joining creative worlds
Removed lightning swords from creative inventory
Several fixes/tweaks on different parts of the GUI
Good work coders I can't wait to get me some marble.
Busy firing potatoes out of my butt.


In other news Derpy wins the Award for most Jailbait.

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A_Land_Whale
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Re: Update 6.6 Patchnotes

Post by A_Land_Whale » Sun Feb 21, 2016 1:45 am

Kye wrote:
nidefawl wrote:Mining world got reset
Increased the chance to find high level enchantment trades on villagers
Increased the repair XP
You now get the same amount of repair-xp for all types of items (damage points repaired * 20)
Added marble blocks (Raw, Stone, Chiseled, Stairs, Bricks, Pillars, Pillar Top)
Added a world setting for creative worlds that disables all mob drops and stats
Removed spectral tools that had too high levels on their enchants (Unbreaking > 3, Eff. > 5, etc)
Lowered the effect protections enchants have on fall-damage
Name-tags can no longer be used on Moas
Fixed gamemode always falling back to survival when re-joining creative worlds
Removed lightning swords from creative inventory
Several fixes/tweaks on different parts of the GUI
Good work coders I can't wait to get me some marble.
its pretty dope looking, ill be making my new base out of it when the new world comes. gg chev
Let's Make Craftland Great Again!

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Re: Update 6.6 Patchnotes

Post by Build » Sun Feb 21, 2016 11:18 am

thx for update :)

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Frost
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Re: Update 6.6 Patchnotes

Post by Frost » Sun Feb 21, 2016 2:31 pm

A_Land_Whale wrote:
its pretty dope looking, ill be making my new base out of it when the new world comes. gg chev

You mean next year? :cheesy:

Cool update

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