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Update 5.6 Patchnotes

Posted: Tue Sep 16, 2014 3:28 pm
by nidefawl
- Added a protection limit to LWC locks
-> Apprentice: 10 Locks
-> VIP: 50 Locks
-> Special Unit: 100 Locks
-> Addict: 200 Locks
Premium ranks give you following locks on top:
-> Premium 1: +10
-> Premium 2: +25
-> Premium 3: +50
-> Premium 4: +100
-> Premium 5: +200
-> Premium 6: +400
- New defined regions can now only have a maximum length and width of 800 blocks
- A world can have a single world region that covers the whole world
- Emblems: Mentors now have an emblem shown besides their name tag
Right now only numbers show:
-> 1 trained student: Emblem "1"
-> 2 to 5 trained students: Emblem "2"
-> 5 to 15 trained students: Emblem "3"
-> 15 to 30 Trained students: Emblem "4"
-> 30 Trained students: Emblem "5"
There will be more emblems in the future, and the ranking may change
- Added a "No Lifer" Rank: Right now its only the color and name. I will add permissions to it soon
- Added a "Master" Rank: Can be reached by having 100 Trained students.
This requirement may be lowered after the mentor system got another adjustment
- Added a Crafting GUI as seen on the Workbench to following Blocks:
Brewing Stand, Furnace, Aether Enchanter
- Fixed Orange Trees infinite sapling glitch
- Updated mcmmo
-> Fixed the swords skill parry check
-> Reduced Axes AOE to 25%
-> Increased Swords AOE to 50%
-> Updated the herbalism icon
-> Added /fishing and /archery command
-> Updated the commands: /mcmmo, /swords, /axes, /mining and all the other skill commands
-> Removed Taming Skill (Why? It was broken and silly, I spent the time working on important skills)
- Added item switch tooltip
- Fixed zombies breaking protected doors
- Mobs in regions with "Disable Mob Damage" no longer drop loot
- Removed /lwc droptransfer

Re: Update 5.6 Patchnotes

Posted: Tue Sep 16, 2014 4:23 pm
by FallOutAdam
- Added a protection limit to LWC locks
-> Apprentice: 10 Locks
-> VIP: 50 Locks
-> Special Unit: 100 Locks
-> Addict: 200 Locks
All this has done is made stealing easier. Is there any specific reason?

Re: Update 5.6 Patchnotes

Posted: Tue Sep 16, 2014 5:34 pm
by Kye
Good job, Nide nice to see that that pointless mcmmo has been taken off.

Re: Update 5.6 Patchnotes

Posted: Tue Sep 16, 2014 6:09 pm
by amp
Crash wrote:
- Added a protection limit to LWC locks
-> Apprentice: 10 Locks
-> VIP: 50 Locks
-> Special Unit: 100 Locks
-> Addict: 200 Locks
All this has done is made stealing easier. Is there any specific reason?
Because in the last month like 30k protections have been made lol

Re: Update 5.6 Patchnotes

Posted: Tue Sep 16, 2014 6:45 pm
by FallOutAdam
How dare people protect their things...

Re: Update 5.6 Patchnotes

Posted: Tue Sep 16, 2014 6:59 pm
by TiLT
Crash wrote:How dare people protect their things...
lol

Re: Update 5.6 Patchnotes

Posted: Tue Sep 16, 2014 7:41 pm
by nickmcski
Crash wrote:How dare people protect their things...
Well some people are over protective

Re: Update 5.6 Patchnotes

Posted: Tue Sep 16, 2014 7:44 pm
by Soulmusician
Thanks

Re: Update 5.6 Patchnotes

Posted: Tue Sep 16, 2014 8:11 pm
by Crazy
Updated the Wiki.
http://wiki.craftland.org/wiki/Ranks" onclick="window.open(this.href);return false;
:D

Re: Update 5.6 Patchnotes

Posted: Tue Sep 16, 2014 8:18 pm
by Mooshroom
Image