Update 5.6 Patchnotes

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Re: Update 5.6 Patchnotes

Post by Crazy » Tue Sep 16, 2014 8:22 pm

Guessing those are the new emblem thingys?

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Re: Update 5.6 Patchnotes

Post by Kazugaxa » Tue Sep 16, 2014 10:23 pm

I don't like the protection limit. Is stealing okay now or something? Because that'll happen when people run out of locks.

So... What problems were unlimited protections causing?
I get that maybe region size could cause problems, was it causing problems when regions were really big?

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Re: Update 5.6 Patchnotes

Post by Crazy » Tue Sep 16, 2014 10:38 pm

Kazugaxa wrote:I don't like the protection limit. Is stealing okay now or something? Because that'll happen when people run out of locks.

So... What problems were unlimited protections causing?
I get that maybe region size could cause problems, was it causing problems when regions were really big?
Most servers have a limit (On regions not chests)

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Re: Update 5.6 Patchnotes

Post by parkedcarXx » Wed Sep 17, 2014 12:06 am

on the post it says Vips get 50 locks and im a vip but it says i only egt 25 locks can u help me plz? :(

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Re: Update 5.6 Patchnotes

Post by Pandy » Wed Sep 17, 2014 12:38 am

Think nide is going to uptade everything by next uptade so ur premium 6 u will get the 400 locks soon etc...

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Re: Update 5.6 Patchnotes

Post by Kazugaxa » Wed Sep 17, 2014 1:08 am

Crazy wrote: Most servers have a limit (On regions not chests)
So do large regions cause lag or are we trying to copy other servers?

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Re: Update 5.6 Patchnotes

Post by Papa_Mooshroom » Wed Sep 17, 2014 3:10 am

Neither. 100x100 alone is massive. Don't believe me? /warp 100x100.
It's huge.
Now imagine that times 8.

No region should be that big
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Re: Update 5.6 Patchnotes

Post by Soulmusician » Wed Sep 17, 2014 7:22 am

Kazugaxa wrote:
Crazy wrote: Most servers have a limit (On regions not chests)
So do large regions cause lag or are we trying to copy other servers?

They cause lag you are right. I would although mention a setting that kills regions and warps of people who did not join for longer than a year. That way we could get rid of a lot of regions and warps and the gameplay would be way better plus the database would shrink enormous.

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Re: Update 5.6 Patchnotes

Post by Arbr » Wed Sep 17, 2014 12:17 pm

Moosh wrote:Neither. 100x100 alone is massive. Don't believe me? /warp 100x100.
It's huge.
Now imagine that times 8.

No region should be that big

My region is a little bigger than 100x100 then and thats mainly because I own a Town. Now if the new town system makes it so we can go bigger than 100x100 than nice but if not then sad face.

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Re: Update 5.6 Patchnotes

Post by nickmcski » Wed Sep 17, 2014 1:07 pm

Soulmusician wrote:
Kazugaxa wrote:
Crazy wrote: Most servers have a limit (On regions not chests)
So do large regions cause lag or are we trying to copy other servers?

They cause lag you are right. I would although mention a setting that kills regions and warps of people who did not join for longer than a year. That way we could get rid of a lot of regions and warps and the gameplay would be way better plus the database would shrink enormous.
There is a problem with too many regions but there is also a problem with regions being too large, the way nide coded it it was designed for a lot of small regions. These massive regions are what we are trying to stop.
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