Update 5.05 (and 5.02) Patchnotes
Posted: Wed Jul 23, 2014 5:08 am
- Hats can now have rare visual effects
- Updated the Ocelot Boss
Spawns up only to 3 kittens now
Heals 400 every 2 seconds when 3 kittens are spawned
Damage done to kittens now counts towards boss damage
- Added boss medals, stacking up to 64
You get one per Bossfight
- Updated NPC trading code, new rare trades coming soon
- Made it so the world does not reload when respawning. Experimental
- Tweaked the fontrenderer (better spacing)
- Fixed a few chat render bugs
- Fixed ingame voting again
- Fixed a render bug with floating blocks/grass you could walk through
- Fixed particle color when running on RGB wool
- Decreased the maximum distance for rendering Chests, ChestShops and ItemFrames
- Added tiny delays to threaded chunk rendering. Reduces lag spikes after joining/warping
- Fixed fall damage sounds
- Added weather volume option
- RGB wool now shows up correctly on the minimap
- Updated the Ocelot Boss
Spawns up only to 3 kittens now
Heals 400 every 2 seconds when 3 kittens are spawned
Damage done to kittens now counts towards boss damage
- Added boss medals, stacking up to 64
You get one per Bossfight
- Updated NPC trading code, new rare trades coming soon
- Made it so the world does not reload when respawning. Experimental
- Tweaked the fontrenderer (better spacing)
- Fixed a few chat render bugs
- Fixed ingame voting again
- Fixed a render bug with floating blocks/grass you could walk through
- Fixed particle color when running on RGB wool
- Decreased the maximum distance for rendering Chests, ChestShops and ItemFrames
- Added tiny delays to threaded chunk rendering. Reduces lag spikes after joining/warping
- Fixed fall damage sounds
- Added weather volume option
- RGB wool now shows up correctly on the minimap