Update 5.05 (and 5.02) Patchnotes

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nidefawl
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Update 5.05 (and 5.02) Patchnotes

Post by nidefawl » Wed Jul 23, 2014 5:08 am

- Hats can now have rare visual effects

- Updated the Ocelot Boss
Spawns up only to 3 kittens now
Heals 400 every 2 seconds when 3 kittens are spawned
Damage done to kittens now counts towards boss damage

- Added boss medals, stacking up to 64
You get one per Bossfight

- Updated NPC trading code, new rare trades coming soon
- Made it so the world does not reload when respawning. Experimental
- Tweaked the fontrenderer (better spacing)
- Fixed a few chat render bugs
- Fixed ingame voting again
- Fixed a render bug with floating blocks/grass you could walk through
- Fixed particle color when running on RGB wool
- Decreased the maximum distance for rendering Chests, ChestShops and ItemFrames
- Added tiny delays to threaded chunk rendering. Reduces lag spikes after joining/warping
- Fixed fall damage sounds
- Added weather volume option
- RGB wool now shows up correctly on the minimap
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YT_Rivenful
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Re: Update 5.05 (and 5.02) Patchnotes

Post by YT_Rivenful » Wed Jul 23, 2014 8:57 am

Good job nide
Instagram: @Rivenful_Photo, Follow me to see my work.

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Crazy
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Re: Update 5.05 (and 5.02) Patchnotes

Post by Crazy » Wed Jul 23, 2014 9:10 am

So much new stuff recently, keep it up!

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Robman533
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Re: Update 5.05 (and 5.02) Patchnotes

Post by Robman533 » Wed Jul 23, 2014 10:56 am

nidefawl wrote: - Fixed a render bug with floating blocks/grass you could walk through
Yes! This has been so annoying in the past, it even occurred yesterday for me.
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