Update 5.0 Patchnotes
- nidefawl
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Update 5.0 Patchnotes
Added new boss spawners for boss arenas:
- The arenas will be public places in normal worlds (no gameworld), everyone can join them.
- The boss fight can be joined and left by any player any time
- After a boss fight there is a cooldown between 20 minutes and a 6 hours
- Once the cooldown is over the spawner needs to be fed with items to spawn a new boss
- Players standing near the boss spawner will lower the cooldown a lot
- There is 2 types of bosses right now: Boss Skeleton and Boss Golem
- The bosses have around 20000 health
- The bosses drop a lot of different things
- Drops are split apart all players based on damage done
- Drops directly go into your Receive Item window
Added perfect diamonds:
- Dropped by diamond ores with a chance of 1%
- Does not drop when using fortune to mine the ore
- Can be crafted into Perfect Diamond armor set
- Can be crafted into Perfect Diamond Axe and Sword
- Perfect Diamond items are repaired with perfect diamonds only
Villagers:
- can now despawn after 10 hours if they were never traded with
The villagers will not poof right after 10 hours.
It depends on the overall server load, how the long villager and how far away the next player is
- Now have a maximum number of trades per recipe!
Rebalanced Enchantments:
- Efficency: Slightly reduced the power of the Efficiency > 5
- Fortune: Amount of additional drops of levels > 5 is more random now
Even more:
- Added experimental feature "Animated Corpse"
Inspired by the mod "Mob Dismemberment"
You can find it in Settings -> Other -> Animated Corpse
- Added new effect to strawberries "Scarry Berry"
- Fixed hats rendering white when getting hurt
- Fixed a bug with Moa textures after switching texture pack
- Attempt to increase Penguin spawn rate
- Tweaked the hostile mob target AI a bit, they switch targets more often now
- Fixed ingame voting
- Put a hard limit of 10 on all potion amplifiers
- Fixed some server side translation names. (Fixes rename cost on Anvil for some items)
- The arenas will be public places in normal worlds (no gameworld), everyone can join them.
- The boss fight can be joined and left by any player any time
- After a boss fight there is a cooldown between 20 minutes and a 6 hours
- Once the cooldown is over the spawner needs to be fed with items to spawn a new boss
- Players standing near the boss spawner will lower the cooldown a lot
- There is 2 types of bosses right now: Boss Skeleton and Boss Golem
- The bosses have around 20000 health
- The bosses drop a lot of different things
- Drops are split apart all players based on damage done
- Drops directly go into your Receive Item window
Added perfect diamonds:
- Dropped by diamond ores with a chance of 1%
- Does not drop when using fortune to mine the ore
- Can be crafted into Perfect Diamond armor set
- Can be crafted into Perfect Diamond Axe and Sword
- Perfect Diamond items are repaired with perfect diamonds only
Villagers:
- can now despawn after 10 hours if they were never traded with
The villagers will not poof right after 10 hours.
It depends on the overall server load, how the long villager and how far away the next player is
- Now have a maximum number of trades per recipe!
Rebalanced Enchantments:
- Efficency: Slightly reduced the power of the Efficiency > 5
- Fortune: Amount of additional drops of levels > 5 is more random now
Even more:
- Added experimental feature "Animated Corpse"
Inspired by the mod "Mob Dismemberment"
You can find it in Settings -> Other -> Animated Corpse
- Added new effect to strawberries "Scarry Berry"
- Fixed hats rendering white when getting hurt
- Fixed a bug with Moa textures after switching texture pack
- Attempt to increase Penguin spawn rate
- Tweaked the hostile mob target AI a bit, they switch targets more often now
- Fixed ingame voting
- Put a hard limit of 10 on all potion amplifiers
- Fixed some server side translation names. (Fixes rename cost on Anvil for some items)
- Woot
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Re: Update 5.00 Patchnotes
I just noticed
Craftland Version 5.00
What in the world was craftland 1.00 like?
Craftland Version 5.00
What in the world was craftland 1.00 like?
- amp
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Re: Update 5.00 Patchnotes
Check the patchnotes XDwoot000 wrote:I just noticed
Craftland Version 5.00
What in the world was craftland 1.00 like?
Question Authority.
Be Too Stupid To Stop.
Qu'importe le chemin que je prends j'aurai des regrets et des remords.
Be Too Stupid To Stop.
Qu'importe le chemin que je prends j'aurai des regrets et des remords.
- Fightface
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Re: Update 5.0 Patchnotes
One of the best updates yet. Nice job! Though, that lightning could be changed... (╯°□°)╯︵ ┻━┻)
- Soulmusician
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- Robman533
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Re: Update 5.0 Patchnotes
That moment when you hate being on vacation with no wifi for 1.5 more weeks...
Daaaaamn, looking horribly forward to being back. There's the craftland challenges I (and possibly others) have been waiting for! Hard obtainable sets and big bosses with split drops. All we need for those bosses to drop now are otherwise unobtainable items and they will be crowded as hell: drops like unique hats with very low drop rates.
Anyways, guys, I can't get online, what's good about perfect diamond stuff? Also, could someone post img of the bosses and if possible perfect diamond stuff?
Daaaaamn, looking horribly forward to being back. There's the craftland challenges I (and possibly others) have been waiting for! Hard obtainable sets and big bosses with split drops. All we need for those bosses to drop now are otherwise unobtainable items and they will be crowded as hell: drops like unique hats with very low drop rates.
Anyways, guys, I can't get online, what's good about perfect diamond stuff? Also, could someone post img of the bosses and if possible perfect diamond stuff?
- nickmcski
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Re: Update 5.0 Patchnotes
They have a small chance of dropping hats and spawnwers.Agent_R wrote:All we need for those bosses to drop now are otherwise unobtainable items and they will be crowded as hell: drops like unique hats with very low drop rates.
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- Crazy
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Re: Update 5.0 Patchnotes
Yay for more new stuff recently!
- nickmcski
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Re: Update 5.0 Patchnotes
Viking hat, villager spawner, phyg spawner. Details here http://wiki.craftland.org/wiki/Boss_Fights" onclick="window.open(this.href);return false;Agent_R wrote: nick, which?
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